Tag Archives: Wii

Dolphin Git Model 2606-340

Dolphin Git 2606-340 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It supports Gamecube, Wii, and Triforce, offering additional features beyond the original consoles, with partial Wii support and compatibility for most Gamecube titles. Recent updates include fixes for controller settings, enhancements to netplay functionalities, and improved Android controller mapping options. Notable changes in the changelog include additions for Star Fox …

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Dolphin Git Version 2606-330

Dolphin Git 2606-330 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce, offering additional features absent in the original consoles. The update includes fixes for netplay crashes on pre API 31 devices and adjustments to Android vibration length. Key changes in the changelog include merges and code optimizations related to netplay and rumble feature functionality. Download …

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Cube64 / Wii64 Version 1.4.5

Cube64/Wii64 v1.4.5 have been released, bringing updates to the Mupen64 emulator for Gamecube and Wii. Key changes include improved compatibility from upstream GLideN64 and mupen64plus-core, along with a rotated Japanese boxart and a fix for the GameCube exit issue. Enhancements also include support for 240p NTSC and PAL264p, improved ROM list loading speed, and a D-PAD option for controller input. Core changes address VI interrupt timing and issues in various …

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Dolphin Git Version 2606-325

Dolphin Git 2606-325 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It supports GameCube, Wii, and Triforce (arcade) games, offering features not found on the original consoles. The recent update includes fixes to the DolReader for saving section indexes. Partial Wii support is included, with the ability to play most GameCube titles. Download options are available for both x64 and Android …

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Dolphin Git Version 2606-323

Dolphin Git 2606-323 is the latest trunk of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It supports Gamecube, Wii, and Triforce emulation, featuring several enhancements absent in the original consoles. The update includes partial Wii support and compatibility with most Gamecube titles. Recent changelogs highlight improvements like automatic Wii controller assignment for netplay and a reformat of Android settings search files. Users can download Dolphin …

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Cube64 / Wii64 Version 1.4.4

Cube64 and Wii64 v1.4.4 have been released, providing Mupen64 emulator ports for the GameCube and Wii using the libOGC library. This update focuses on bug fixes for specific games, utilizing game-specific hacks due to the limitations of graphics plugins and GX hardware. Notable updates include resolving issues in “Excitebike 64,” “Destruction Derby Professional,” “F-Zero X,” and “GoldenEye.” Additionally, improvements have been made to car rendering, texture issues, and overall game …

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Dolphin Git Version 2606-318

Dolphin Git 2606-318 marks the trunk of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce platforms, offering advanced features not available on original consoles. The emulator has partial Wii support and successfully plays most Gamecube games. Recent updates include syncing translation resources with Transifex and a merge related to Pokรฉmon Channel settings. Download options are available for both x64 and …

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Dolphin Git Version 2606-315

Dolphin Git 2606-315 has been compiled, marking an update in the Dolphin Project. This emulator, which supports Gamecube, Wii, and Triforce, is the first to successfully run commercial Gamecube games and features capabilities beyond the original consoles. The latest update includes a requirement for Visual Studio 2026 and an updated WinUpdater redist. Dolphin offers partial Wii support and can play most Gamecube titles. Downloads are available for both x64 and …

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Dolphin Git Version 2606-313

Dolphin Git 2606-313 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce with enhanced features beyond the original hardware. The update includes partial Wii support and compatibility with most GameCube titles. Recent changelogs note improvements such as removing unnecessary constants in MMU declarations, fixing non-integral HostTryRead issues, and enhancing symbol search speed in the debugger. The …

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Dolphin Git Version 2606-308

Dolphin Git 2606-308 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It supports GameCube, Wii, and Triforce (arcade) games, offering additional features not available on original hardware. The current update includes improvements such as avoiding errors related to DOL section alignment on Wii. Players can download the x64 and Android versions or access the source code. Dolphin Git 2606-308 has been …

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Dolphin Git Version 2606-306

Dolphin Git 2606-306 is the latest trunk of the Dolphin Project, marking it as the first GameCube emulator capable of running commercial games. It serves as an emulator for GameCube, Wii, and Triforce, featuring enhancements absent in the original consoles. The update includes a new blur-disabling code for Pikmin Wii and a dual-core warning for Android netplay hosts. Most GameCube games are supported, with partial Wii functionality. Available downloads include …

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Dolphin Git Model 2606-302

Dolphin Git 2606-302 is the latest version of the Dolphin Project, which is the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce arcade systems, offering additional features absent in the original consoles. While it has partial support for Wii games, it effectively plays most Gamecube titles. Recent updates include a fix for an “off-by-one” clamping error in the DSP. Downloads are available for both …

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Visual Boy Advance GX Version 3.0.2

Visual Boy Advance GX v3.0.2 is a Game Boy/Color/Advance emulator for Wii and GameCube, based on VBA-M. It supports various controllers, SRAM and state saving, and multiple patch types. Key features include custom controller configurations, storage options (SD, USB, DVD), and enhanced video settings like turbo speed and widescreen. The latest update improves game compatibility and fixes bugs related to language settings and screen handling. The changelog notes enhancements in …

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FCE Ultra GX Version 4.0.1

FCE Ultra GX v4.0.1 has been released, enhancing the modified port of FCE Ultra 0.98.12 for NES gameplay on Wii and GameCube. This version, based on SNES9x GX code, supports multiple controllers, various ROM formats (iNES, FDS, UNIF), and allows 1-4 player configurations. Key features include RAM/state saving, custom controller setups, and compatibility with SD, USB, and DVD storage. The update includes fixes for preference loading issues and PNG crashes, …

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Dolphin Model 2606a

Dolphin 2606a has been released as the first Gamecube emulator capable of running commercial games. This emulator supports Gamecube, Wii, and Triforce arcade games, offering features not found in the original consoles. While it provides partial Wii support, it can effectively play most Gamecube titles. Users can download the emulator for both x64 and Android platforms. Dolphin 2606a has been released. Dolphin is the pioneering Gamecube emulator capable of running …

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Visual Boy Advance GX Version 3.0.1

Visual Boy Advance GX v3.0.1 has been released, an emulator for Game Boy systems on Wii and GameCube, based on VBA-M. Key features include support for various controllers, SRAM saving, patch support, and custom configurations. The update introduces a new dynamic recompilation (JIT) core, enhancing performance for GBA games. It replaces the old ROM paging system, allowing seamless data streaming, and improves memory management. Audio quality has been enhanced with …

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Snes9x GX Version 5.0.2

Snes9x GX v5.0.2 is a Super Nintendo emulator for Wii and GameCube, building on previous work by Softdev and Crunchy2, and utilizing libogc and devkitppc. Key features include support for multiple controllers, SNES peripherals, cheat codes, auto save/load game snapshots, and various file formats. The latest update improves color accuracy with RGB555, memory management, and fixes a crash related to loading broken PNGs. Additionally, it offers 16:9 widescreen support and …

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Cube64 / Wii64 Version 1.4.3

Cube64/Wii64 v1.4.3 has been released, providing a port of the Mupen64 emulator for GameCube and Wii, utilizing dynamic recompilation for near full-speed performance with hardware-accelerated graphics. This update aims to deliver minor speed improvements and enhance the stability of the Rice graphics plugin. Changes include bug fixes from upstream Mupen64plus, better handling of display lists for specific games, and improvements in memory management. Notable fixes in this version address issues …

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Dolphin Git Version 2606-300

Dolphin Git 2606-300 has been compiled, marking a significant update to the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator also supports Wii and Triforce games, offering features absent in the original consoles. Recent updates include fixes for stack overflow issues in ZeldaHLE and enhancements to game settings, like a CPU overclock option to address boot issues in “Deadly Creatures.” The emulator maintains partial Wii …

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Dolphin Git Version 2606-294

Dolphin Git 2606-294 is the latest version of the Dolphin Project, known as the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce, offering additional features absent in the original consoles. While it has partial Wii support, it successfully plays most GameCube titles. Recent updates include a merge request addressing memory barrier issues in video backends. Downloads are available for both x64 and Android …

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Dolphin Version 2606-292 for Git

Dolphin Git 2606-292 has been compiled, representing the trunk of the Dolphin Project. Dolphin is the first Gamecube emulator capable of running commercial games, supporting Gamecube, Wii, and Triforce games, with many enhanced features not found on the original consoles. It offers partial Wii support and can play most Gamecube titles. Recent changes include fixes for state loading, fallthrough warnings for various compilers, and improvements in the BluetoothRealDevice and OpenGL …

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Dolphin Git Version 2606-282

Dolphin Git 2606-282, the latest update of the Dolphin Project, is a Gamecube, Wii, and Triforce emulator capable of running commercial games. It features enhancements not available on the original consoles and has partial Wii support, effectively playing most Gamecube titles. Recent changes include a pull request aimed at preventing destination types from being pointers in the Common/BitCastPtr. Downloads are available for both x64 and Android versions, along with the …

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Dolphin Git Versions 2606 to 280

Dolphin Git 2606-280 has been compiled, serving as the trunk of the Dolphin Project. It is the first Gamecube emulator capable of running commercial games, supporting Gamecube, Wii, and Triforce. The emulator offers additional features absent in the original consoles, with partial Wii support and compatibility for most Gamecube titles. Recent updates in the changelog include a fix for message alignment in the Mach exception thread. Download links are provided …

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Dolphin Git Version 2606-278

Dolphin Git 2606-278 is a significant update to the Dolphin Project, the first Gamecube emulator capable of running commercial games. This emulator supports Gamecube, Wii, and Triforce and includes features beyond the original consoles. The update includes fixes to the custom texture count in the OSD message and the implementation of designated constructors. Dolphin has partial Wii support and effectively plays most Gamecube titles. Users can download the latest version …

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Dolphin Git Version 2606-274

Dolphin Git 2606-274 is the latest trunk of the Dolphin Project, the first GameCube emulator capable of running commercial games. It supports GameCube, Wii, and Triforce, offering many features absent in the original consoles. The update includes several changes such as forbidding EGL_PLATFORM to be “wayland,” using 64-bit for m_data_offset in GCZ, and adding error logging for getaddrinfo(). Dolphin has partial Wii support and can play most GameCube titles. For …

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