Tag Archives: NGC

Dolphin Git Version 2603-375

Dolphin Git 2603-375 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce arcade machines, offering additional features not found in the original consoles. The update includes several improvements from recent pull requests, such as optimized memory card management in the DolphinQt interface and added validity checks for tickets and TMD in VolumeVerifier. The emulator supports most …

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Dolphin Git Version 2603-369

Dolphin Git 2603-369 has been compiled, marking the latest trunk of the Dolphin Project, which is the first GameCube emulator capable of running commercial games. Dolphin emulates GameCube, Wii, and Triforce consoles, offering features not available on the original hardware, with partial Wii support and the ability to play most GameCube games. Recent updates include bug fixes and code improvements, such as JitArm64 adjustments and converting Android’s TvUtil to Kotlin. …

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Dolphin Git Version 2603-365

Dolphin Git 2603-365, the latest build of the Dolphin Project, is the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce systems, offering additional features not available on the original consoles and partial Wii support. Notable updates include improved log levels, a fix ensuring the DoAllPlayersHaveSameGame function works correctly, and an update to the ControllerInterface for input handling. Users can download the x64 or Android …

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Dolphin Git Version 2603-359

Dolphin Git 2603-359 is the latest build of the Dolphin Project, which is the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce systems, offering enhanced features not available on original consoles, with partial Wii support and the ability to play most GameCube titles. Recent updates include fixes for auto-update checks, ensuring efficiency and reliability in the process, and adjustments for compilation settings. The emulator …

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Dolphin Git Version 2603-354

Dolphin Git 2603-354 is the latest version of the Dolphin Project, a GameCube emulator that can run commercial games. It also supports Wii and Triforce (an arcade machine based on GameCube) games, offering features beyond the original consoles. The update includes changes to the code, specifically the replacement of some [[maybe_unused]] annotations with commented names. Users can download the emulator for both x64 and Android platforms. For the latest updates, …

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Dolphin Git Version 2603-352

Dolphin Git 2603-352 is the latest version of the Dolphin Project, a significant GameCube, Wii, and Triforce emulator known for being the first to run commercial GameCube games. This update includes enhancements not available on the original consoles and features partial Wii support, enabling the play of most GameCube titles. Key changes in this version involve the removal of HostThreadLock from the Android build. Users can download the emulator for …

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Dolphin Git Version 2603-350

Dolphin Git 2603-350 is the latest version of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce, offering features unavailable on the original consoles. This version includes partial Wii support and can play most Gamecube titles. Recent updates in the changelog include a merge on the DSU server menu, adding an Edit button. Downloads are available for both x64 and Android …

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Dolphin Git Version 2603-348

Dolphin Git 2603-348 has been compiled, marking the latest update of the Dolphin Project. As the first Gamecube emulator capable of running commercial games, Dolphin supports Gamecube, Wii, and Triforce games, featuring additional functionalities not found on the original consoles. The update includes partial Wii support and compatibility with most Gamecube titles. Key changes in this version involve the addition of Classic Controller cheat codes for Animal Crossing across all …

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Dolphin Git Version 2603-346

Dolphin Git 2603-346 is the latest build of the Dolphin Project, a powerful emulator for Gamecube, Wii, and Triforce, marking it as the first to run commercial Gamecube games. It includes features absent in original consoles and has partial Wii support. Recent changes include enhancements such as replacing find(x) != npos with contains(x) for core functionality and adding a ShowFileInFolder feature for the GameList right-click menu. Download options are available …

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Dolphin Git Version 2603-342

Dolphin Git 2603-342, the latest version of the Dolphin Project, is a Gamecube, Wii, and Triforce emulator that supports commercial game playback, featuring enhancements unavailable on original consoles. This update includes bug fixes and new game settings, such as steering wheel adjustments for Mario Kart GP, immediate XFB support for some games, and texture cache improvements for titles like Sonic and the Secret Rings. Additionally, it incorporates a 60 FPS …

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Dolphin Git Version 2603-327

Dolphin Git 2603-327 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce arcade machines, featuring enhanced capabilities beyond the original consoles. Recent updates include improvements in character encoding, with custom UTF16 to UTF8 conversions, and fixes for data races in the GCAdapter. Additionally, changes in the VideoConfig simplify stereo mode naming. The package can be …

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Dolphin Git Version 2603-318

Dolphin Git 2603-318 has been compiled, marking the latest update in the Dolphin Project, the first Gamecube emulator capable of running commercial games. This emulator supports Gamecube, Wii, and Triforce (an arcade machine based on Gamecube), and includes features absent in the original consoles. It offers partial Wii support and plays most Gamecube titles. Recent updates include improvements to the GCAdapter for automatic thread management. Download links are available for …

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Dolphin Git Version 2603-316

Dolphin Git 2603-316 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It supports Gamecube, Wii, and Triforce, featuring enhancements absent from the original consoles. The update includes partial Wii support and compatibility with most Gamecube games. Recent changelog highlights include the removal of GLX support and an update to limit the internal frame rate for the UK version of “Rabbids Go …

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Visual Boy Advance GX version 2.5.1

Visual Boy Advance GX v2.5.1 is now available, enhancing the Game Boy, Game Boy Color, and Game Boy Advance emulation on Wii and GameCube. This release builds upon previous efforts, utilizing libogc and devkitppc. Key features include support for various controllers, SRAM and state saving, patch compatibility (IPS/UPS/PPF), custom configurations, as well as storage options like SD, USB, and DVD. The emulator supports fast ROM access and includes auto frame …

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Dolphin Git Version 2603-275

Dolphin Git 2603-275 is the latest compilation of the Dolphin Project, the first GameCube emulator capable of running commercial games. Dolphin also emulates Wii and Triforce, featuring many enhancements absent in the original consoles. It offers partial Wii support and runs most GameCube titles. Recent changelog updates include fixes and improvements to various functionalities, such as video processing and hardware support. Users can download the emulator for both x64 and …

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Snes9x GX Version 4.5.8

Snes9x GX v4.5.8, a Super Nintendo emulator for Wii and GameCube, has been released. This version builds on previous work by Softdev and Crunchy2, utilizing libogc and devkitppc. Key features include support for various controllers (Wiimote, Nunchuk, Classic, GameCube), compatibility with SNES accessories, cheat functions, auto-load/save game snapshots, and custom controller configurations. It supports multiple file formats (SD, USB, DVD, SMB, Zip, 7z), autodetects PAL/NTSC, and offers 16:9 widescreen support. …

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Dolphin Git Versions 2603 to 269

Dolphin Git 2603-269 is now compiled, marking a significant update in the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce, offering numerous enhancements over the original consoles. The update merges several pull requests, including changes to Arbitrary Mipmap Detection and GPU Texture Decoding, alongside the removal of unnecessary DSP initialization hacks. This version supports most GameCube games and has partial Wii …

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Dolphin Git Versions 2603 to 265

Dolphin Git 2603-265 is the latest version of the Dolphin Project, a Gamecube, Wii, and Triforce emulator that can run commercial games. This update includes several improvements such as the use of std::span arguments and the removal of disabled Immediate XFB for various games. It also features safe texture cache accuracy for the Game Boy Player and code cleanup in the CheckExternalExceptions function. Dolphin supports many capabilities beyond the original …

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Dolphin Git Version 2603-257

Dolphin Git 2603-257 has been compiled, marking the latest update in the Dolphin Project. This emulator is the first to successfully run commercial GameCube games and also supports Wii and Triforce arcade games. It includes numerous features not available on the original consoles, with partial Wii support and the ability to play most GameCube titles. Recent changes in the Git log include the merging of a pull request related to …

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DolphinXR Teaser

DolphinXR Preview has been released, introducing a new VR version of the GameCube and Wii emulator, Dolphin. This first preview focuses on advanced VR customization, featuring DirectX 11 and Vulkan rendering, full 6DoF tracking, and VR controller support. Users can create custom per-game VR profiles and utilize Shader Hunter with various override options. Additional highlights include support for Triforce games and opcode replay for converting gameplay from 30/60 Hz to …

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Swiss R2041 Model

Swiss r2041 has been released, enhancing the GameCube homebrew experience. This update features improvements such as reduced FSP connection timeout from 5 minutes to 10 seconds, support for USB Dolphin in SD mode, and fixes for known issues including reading unrecognized disc headers. It also introduces environment variables like WIILOAD and VIDEO_PIXEL_PERFECT, along with options for region switching and file browser types. The update ensures memory cards are unlocked with …

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Dolphin Git Version 2603-255

Dolphin Git 2603-255 is a significant update to the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce systems, featuring many enhancements not available on the original consoles. Key updates in this version include fixes for WAV file dumping and the removal of presets in the game configuration interface. The update also corrects the display of icons when breakpoints are disabled. …

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Dolphin Git Version 2603-248

Dolphin Git 2603-248 has been compiled as the trunk of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce systems, featuring enhanced capabilities beyond the original consoles. The latest changelog includes multiple updates, such as converting GamePropertiesDialog and SyncProgramsJobService to Kotlin and improvements to the Game Boy Player hardware. Notable fixes involve swapped L/R triggers and GBA cartridge detection. Additionally, the …

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Dolphin Git Version 2603-230

Dolphin Git 2603-230 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. This emulator supports Gamecube, Wii, and Triforce, offering additional features absent in the original consoles. The update includes several changelog entries such as fixes for the PageTableHostMappingTest, improvements to the NAND import progress dialog, and enhancements to Retroachievements with hidden leaderboard messages. The emulator continues to provide partial Wii support …

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Dolphin Git Version 2603-219

Dolphin Git 2603-219 has been compiled, marking progress in the Dolphin Project, the first Gamecube emulator capable of running commercial titles. This emulator supports Gamecube, Wii, and Triforce games, featuring enhanced capabilities beyond the original consoles. Recent updates include adjustments to the Breakpoints widget, the removal of the GBA “Threads” setting to improve performance, and several enhancements to bloom graphics for games like De Blob and Sonic Colors. Additional updates …

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