Dolphin Git 2509-465 marks the latest compilation of the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce (arcade) games, featuring many enhancements not available on the original consoles. The update includes a bloom graphics mod for “Zelda: Twilight Princess,” conversion of CompressCallback to Kotlin for Android, and improvements such as old log file deletion and optimization in JitArm64. Users can download the emulator for both x64 and Android platforms.
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Dolphin Git 2509-465 has been compiled. This version is from the main branch of the Dolphin Project. Dolphin is the first emulator for Gamecube that can run commercial games! Dolphin supports Gamecube, Wii, and Triforce (the arcade system based on Gamecube) and offers numerous enhancements and features that the original consoles do not have. It provides partial Wii support and is capable of playing most Gamecube titles.
Dolphin Git Changelog:
* Merge pull request #14118 from iwubcode/ztp_gc_bloom
* Data: Added bloom graphics mod for Zelda Twilight Princess on Gamecube
* Merge pull request #14136 from Simonx22/android/compress-callback-kotlin
* Android: Converted CompressCallback to Kotlin
* Merge pull request #13748 from Dentomologist/autoupdatechecker_delete_old_updater_log_file
* AutoUpdateChecker: Removed old Updater.log file
* Merge pull request #14132 from JosJuice/jitarm64-bindtoregister-getimm
* JitArm64: Call GetImm before BindToRegister in subfcx
* Merge pull request #14139 from Simonx22/android/kotlin-serialization-plugin-update-111725
* Android: Updated Kotlin serialization plugin
Download:
:Dolphin Git 2509-465 x64
Download:
:Dolphin Git 2509-465 Android
Source: Here
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