Dolphin Git Version 2512-274

Dolphin Git 2512-274 has been compiled and is part of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce, offering features absent in the original consoles. The latest changelog includes non-blocking enhancements for the RunOnCPUThread function, state communication cleanups, and the introduction of a TransferableSharedMutex class. Additional improvements include adding a HookableEvent for unsaved data management in the UI. Downloads are available for both x64 and Android versions.

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Dolphin Git 2512-274 has been compiled. This represents the latest development of the Dolphin Project. Dolphin is the pioneering emulator for the GameCube that can run commercial games! It serves as an emulator for GameCube, Wii, and Triforce (the arcade system based on the GameCube), offering numerous advanced features absent in the original consoles. Partial Wii support is included, allowing most GameCube games to be played.

Dolphin Git Changelog:
* Merged pull request #14318 from jordan-woyak/RunOnCPUThread-always-non-blocking
* Core: Ensure that RunOnCPUThread is always non-blocking.
* Merged pull request #13594 from jordan-woyak/state-cleanups
* State: Refined inter-thread communication and cleanups. Save/Load calls are consistently non-blocking for the caller while correctly blocking the CPU thread when necessary.
* Common: Introduced TransferableSharedMutex class along with unit tests.
* Core: Added a HookableEvent for UICommon::FlushUnsavedData.
* Android: Recognize when native code needs to flush unsaved data

Download:
:Dolphin Git 2512-274 x64
Download:
:Dolphin Git 2512-274 Android
Source: Here

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