DolphinXR Preview has been released, introducing a new VR version of the GameCube and Wii emulator, Dolphin. This first preview focuses on advanced VR customization, featuring DirectX 11 and Vulkan rendering, full 6DoF tracking, and VR controller support. Users can create custom per-game VR profiles and utilize Shader Hunter with various override options. Additional highlights include support for Triforce games and opcode replay for converting gameplay from 30/60 Hz to 90 Hz. Download the emulator from Dolphin Git 2603-255 x64.
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DolphinXR Preview has been launched. DolphinXR is an emulator for GameCube and Wii, enabling you to enjoy games from these platforms on PC with enhanced features and in VR.
DolphinXR Changelog:
This marks the inaugural preview release of DolphinXR, a fresh VR variant of Dolphin aimed at offering advanced VR customization.
Key Features:
DirectX 11 and Vulkan rendering
Complete 6DoF tracking
VR Controller Compatibility
In-depth VR settings with the ability to create and utilize custom VR profiles for each game
Shader Hunter featuring multiple override options: Skip, Fullscreen, Virtual Screen, Headlock, Units per Meter, and Flag
Initial steps towards Elements Hunting
Configurable VR hotkeys
Compatibility with Triforce games
Opcode replay functionality for transforming 30/60 Hz gameplay into 90 Hz
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