DuckStation Git (2025/09/20) is a PlayStation emulator focused on accuracy, performance, and maintainability, suitable for low-end devices. Key features include a CPU recompiler/JIT, hardware/software rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for enhanced visuals, and save state support. It accommodates various image formats and allows direct booting of homebrew applications. Additional highlights are automatic updates, memory card switching, cheat loading, and support for multiple controllers, including NeGcon and lightgun emulation. The latest changelog notes UI improvements, theme updates, and fixes for multiple feature menus. Download options include multiple hosts.
DuckStation Git (2025/09/20) has been compiled. DuckStation is an emulator/simulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintenance. The objective is to achieve high accuracy while ensuring performance is suitable for low-end devices. “Hack” options are discouraged, and the default configuration should be capable of supporting all playable games, with only a few enhancements potentially causing compatibility issues.
Key Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Rendering options including hardware (D3D11, D3D12, OpenGL, Vulkan) and software
Upscaling, texture filtering, and true color (24-bit) support in hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling techniques
Support for post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Save state capabilities
Compatible with Windows, Linux, and highly experimental macOS
Supports various image formats including bin/cue, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controller support (rumble forwarded to host)
Namco GunCon lightgun emulation (mouse simulated)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning with game titles/hashes from redump.org
Optional memory card switching for each game
Supports cheat loading from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging options
Multitap support for up to 8 controllers
RetroAchievements integration
Automatic PPF patch loading/applying
DuckStation Changelog:
* Qt: Default theme set to darker Fusion
* CI: Unneeded Mac install steps removed
* CMake: Search path conflicts addressed
* Qt: Icon added for multi-disc titles
* CI: Flatpak verification steps eliminated
* Qt: Uncentered toggle widget thumb corrected
* Qt: Redundant sources for dark theme removed
* Qt: Fixed shortcut for Cheats menu
* Qt: Tweaks for darker Fusion theme
Download:
DuckStation Git (2025/09/20):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source:Here