DuckStation Git (2026/04/12) is a PlayStation emulator focusing on playability, speed, and maintainability. It aims for accuracy while remaining efficient on low-end devices. Key features include CPU recompiler/JIT support, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), advanced graphics enhancements, and support for various file formats. DuckStation allows direct booting of homebrew executables, save state functionality, auto-updates, memory card management, and multi-controller support. The recent changelog highlights minor fixes and updates. Overall, DuckStation is designed to provide a comprehensive and user-friendly experience for PlayStation gaming enthusiasts.
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DuckStation Git (2026/04/12) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term sustainability. The aim is to achieve high accuracy while ensuring performance suitable even for low-end devices. “Hack” options are not encouraged; the default setup is designed to support all playable games, although some enhancements may encounter compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Support for save states
Compatibility with Windows, Linux, and experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and “Big Picture” UI
Automatic updates for Windows versions
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* ThirdParty/SmallVector: Added missing include
* gitignore: Included CLion generated directory
* Util: Added missing includes to compress_helpers.h
* Qt: Resolved conversion warning
* Qt: Fixed InputBindingWidget tooltip (#3710)
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