DuckStation Git (2026/04/04) is an emulator for the Sony PlayStation, prioritizing playability and speed while ensuring compatibility on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Support includes various image formats, direct loading of homebrew executables, and integration for digital controllers including lightgun and multitap support. Enhancements like save states, automatic updates, debugging tools, and RetroAchievements are also included. The emulator aims for accuracy without heavy modifications, with a default configuration compatible with all playable games.
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DuckStation Git (2026/04/04) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term reliability. The objective is to ensure maximum accuracy while still maintaining performance that accommodates low-end devices. “Hack” options are not recommended; the default settings should effectively support all playable games, with only a few enhancements potentially causing compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering via (D3D11, D3D12, OpenGL, Vulkan) as well as software rendering
Upscaling, texture filtering, and true color (24-bit) support in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filtering
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro
Save state functionality
Compatibility with Windows, Linux, and highly experimental macOS support
Loads bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct execution of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog input controllers (rumble functionality is passed to host)
Namco GunCon lightgun support (mouse simulation available)
NeGcon compatibility
Qt and “Big Picture” interface
Automatic updates for Windows versions
Automated content scanning – game titles/hashes sourced from redump.org
Optional automatic switching of memory cards per game
Ability to load cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Built-in and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Atualizaรงรฃo Portuguรชs do Brasil (#3708)
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