DuckStation Git Update (December 10, 2025)

DuckStation Git (2025/12/10) is an emulator for the Sony PlayStation, designed for playability, speed, and maintainability, with a focus on accuracy for low-end devices. It features a CPU recompiler, hardware and software rendering, upscaling, PGXP for enhanced graphics, and support for various file formats. Additional capabilities include fast booting, save states, multitap controllers, and automatic updates. The latest changelog includes fixes for the RC version field, implicit conversions, and achievement notifications. DuckStation provides an intuitive UI and aims to support a broad range of games, discouraging hacks while enhancing compatibility.

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DuckStation Git (2025/12/10) has been compiled. DuckStation is an emulator/simulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and sustainable maintenance. The aim is to achieve high accuracy while ensuring performance that is suitable for low-end devices. “Hack” options are not encouraged, and the default configuration should handle all playable games, with just some enhancements potentially causing compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Support for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filters
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro
Save state capabilities
Compatible with Windows, Linux, and highly experimental macOS support
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controller support (includes rumble forwarding to the host)
Namco GunCon lightgun compatibility (simulated with mouse)
NeGcon support
Qt and “Big Picture” user interface
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic switching of memory cards per game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Build: Fixed RC version field
* Common: Resolved implicit conversions in ARM vector wrapper
* Data: Updated game controller database
* Settings: Disabled wireframe+downsample in Safe Mode
* ImGuiManager: Applied same changes to OSD messages
* FullscreenUI: Tweaked achievement notification animation
* FullscreenUI: Slightly improved achievement notifications

Download:
DuckStation Git (2025/12/10) x64
Source:Here

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