DuckStation Git Update (December 29, 2025)

DuckStation Git (2025/12/29) is a PlayStation emulator prioritized for playability, speed, and maintainability, supporting low-end devices. It aims for accuracy while minimizing compatibility issues. Key features include a CPU JIT recompiler, multiple rendering options (D3D, OpenGL, Vulkan), upscaling, PGXP for precision, and a “fast boot” option. It supports various file formats, including bin/cue and PBP, and allows direct execution of homebrew apps. Optional features include memory card management, game cheats, multitap controller support, and integrated debugging. The software is compatible with Windows, Linux, and has experimental macOS support, offering automated updates and content scanning.

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DuckStation Git (2025/12/29) has been compiled. DuckStation is an emulator/simulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and longevity. Its aim is to achieve maximum accuracy while ensuring performance remains viable for lower-end devices. “Hacking” options are not recommended, as the default settings should accommodate all playable games, with only minimal compatibility issues for some enhancements.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) as well as software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware modes
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro
Save state functionality
Compatibility with Windows, Linux, and highly experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting for homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble feedback is sent to the host)
Namco GunCon lightgun support (simulated with mouse input)
NeGcon compatibility
Qt and “Big Picture” User Interface
Automatic updates for Windows installations
Content scanning with game titles/hashes sourced from redump.org
Optional automatic memory card switching for each title
Cheats support from existing lists
Memory card editor and save importer
Emulated CPU overclocking capabilities
Integrated and remote debugging tools
Multitap support for up to 8 controllers
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* CoreAudioStream: Ensure stream destruction occurs before buffer

Download:
DuckStation Git (2025/12/29) x64
Source:Here

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