DuckStation Git (2025/12/04) is an emulator for the Sony PlayStation™ that prioritizes playability, speed, and long-term maintenance. It offers accurate performance suited for low-end devices without promoting hacks. Features include CPU recompiler/JIT support for various architectures, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. It supports multiple file formats and features, such as save states, customizable UI, controller support, and automatic updates for Windows. Recent changes include interface tweaks and bug fixes. The emulator also accommodates advanced features like CPU overclocking and RetroAchievements. Download is available for the x64 version.
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DuckStation Git (2025/12/04) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintenance. The intention is to achieve high accuracy while ensuring performance is appropriate for low-end devices. “Hack” options are not recommended; the default settings should accommodate all playable games, although some enhancements may have compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Support for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Support for save states
Available on Windows and Linux, with highly experimental macOS support
Compatibility with bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Input support for digital and analog controllers (rumble is sent to the host)
Namco GunCon lightgun support (simulated using a mouse)
NeGcon support
Qt and “Big Picture” user interface
Automatic updates for Windows versions
Automatic content scanning with game titles/hashes sourced from redump.org
Optional automatic switching of memory cards per game
Ability to load cheats from existing lists
Memory card editor and save importer tool
Emulated CPU overclocking capability
Integrated and remote debugging features
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches
DuckStation Changelog:
* CI: Revert hardcoded Mac cache key
* FullscreenUI: Resolve name clash for disc icon in png/svg
* FullscreenUI: Minor adjustments to font weights
* Hotkeys: Correct rotation hotkeys that had no effect
* README: Remove non-functional link
* Qt: Update padtest URL
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