DuckStation Git Update (December 8, 2025)

DuckStation Git (2025/12/08) is an emulator for the Sony PlayStation™ focused on playability, speed, and maintainability. It aims for accurate performance while supporting low-end devices. Key features include CPU recompiler/JIT, hardware and software rendering, upscaling, PGXP for precision, save state support, and compatibility with various game file formats. It also offers controller support, including lightgun and multitap controllers, as well as automatic game content scanning and memory card management. Updates include UI improvements and bug fixes. DuckStation is compatible with Windows, Linux, and has experimental macOS support. Download source available.

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DuckStation Git (2025/12/08) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term sustainability. Its primary aim is to achieve high accuracy while ensuring performance is suitable for lower-end devices. “Hack” options are discouraged; the default settings are designed to support all playable games, although some enhancements may present compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) support in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro
Save state functionality
Available on Windows, Linux, and highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controller support (rumble function relayed to host)
Namco GunCon lightgun emulation (simulated using mouse)
NeGcon compatibility
Qt and “Big Picture” user interface
Automatic update system for Windows builds
Automatic content scanning with game titles/hashes sourced from redump.org
Optional automatic memory card switching per game
Compatibility for loading cheats from pre-existing lists
Memory card editor and save import feature
Emulated CPU overclocking
Integrated and remote debugging options
Multitap controller support (up to 8 devices)
RetroAchievements compatibility
Automatic loading and application of PPF patches

DuckStation Changelog:
* Qt: Update English plural strings
* dep/rcheevos: Bump to 9aa1352
* FullscreenUI: Retain the last-opened achievement subset
* FullscreenUI: Adjust scrollbar rounding
* FullscreenUI: Introduce achievement subset selection
* FullscreenUI: Enhance styling consistency in achievements/leaderboards
* FullscreenUI: Improve leaderboard display
* FullscreenUI: Add floating navigation bar widgets
* FullscreenUI: Fix infinite loading issue at the end of leaderboard

Download:
DuckStation Git (2025/12/08) x64
Source:Here

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