DuckStation Git (2025/12/09) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability. It aims for accurate emulation while supporting low-end devices, with features like CPU recompiler/JIT, hardware rendering (D3D11, D3D12, OpenGL, Vulkan), upscaling, and PGXP for enhanced graphics. It supports various image formats, direct homebrew loading, multiple controller types, and automatic updates. Recent changes include improvements to settings, OSD messages, and achievement notifications. DuckStation focuses on usability, with minimal compatibility issues, ensuring a wide range of playable games with enhancements available. Download link included for x64 source.
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DuckStation Git (2025/12/09) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. The aim is to achieve high accuracy while ensuring performance on lower-end devices. “Hack” options are not encouraged; the default settings should support all playable games, although a few enhancements may encounter compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Compatible with hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) support in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Save state functionality
Available for Windows, Linux, and experimental macOS support
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct boot for homebrew executables
Supports loading Portable Sound Format (psf) files
Input support for digital and analog controllers (rumble is forwarded to host)
Namco GunCon lightgun support simulated with mouse
NeGcon controller support
User interface built with Qt and “Big Picture” options
Automatic updates for Windows versions
Content scanning is automatic – game titles/hashes powered by redump.org
Optional automatic memory card switching for each game
Loading cheats from existing lists supported
Memory card editor and save file importer
Emulated CPU overclocking available
Built-in and remote debugging features
Multitap support for up to 8 controllers
RetroAchievements integration
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Settings: Wireframe+downsample disabled in Safe Mode
* ImGuiManager: Uniform changes made to OSD messages
* FullscreenUI: Achievement notification animation tweaked
* FullscreenUI: Minor improvements to achievement notifications
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