DuckStation Git Update (February 11, 2026)

DuckStation Git (2026/02/11) is a comprehensive emulator for the Sony PlayStation, designed for high playability and speed on both low-end and high-end devices. It emphasizes accuracy without relying on hacks, ensuring compatibility with most games. Notable features include a CPU recompiler, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, PGXP for precision, fast booting, save state support, and input compatibility with digital and analog controllers. It supports various image formats and allows for automatic updates and game title scanning. Enhancements like memory card management, multitap support, and RetroAchievements are also included.

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DuckStation Git (2026/02/11) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, efficiency, and long-term sustainability. The primary aim is to achieve high accuracy while ensuring performance remains sufficient for low-end devices. “Hack” options are not recommended; the default settings should work for all playable games, though some enhancements may have compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP facilitating geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Shader chains for post-processing
“Fast boot” feature to bypass BIOS splash/intro
Support for save states
Compatible with Windows, Linux, and highly experimental macOS
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports both digital and analog controllers (rumble forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
User-friendly Qt and “Big Picture” UI
Automatic updates for Windows releases
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching per game
Supports loading cheats from existing lists
Includes a memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging capabilities
Supports multitap controllers (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches

DuckStation Changelog:
* GameDB: Add sortName for NBA Live games

Download:
DuckStation Git (2026/02/11) x64
Source:Here

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