DuckStation Git Update (February 19, 2026)

DuckStation Git (2026/02/19) is a Sony PlayStation emulator focusing on accuracy, speed, and playability, especially for low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), texture filtering, PGXP for enhanced texture and depth, and a fast boot option. It supports various file formats, including bin/cue and PBP, and allows direct loading of homebrew executables. Additional features include save states, automatic updates, game title scanning, memory card management, integrated debugging, and support for multiple controllers, including lightgun and multitap devices. Recent updates include enhanced MacOS UI elements.

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DuckStation Git (2026/02/19) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. It aims to deliver accuracy while ensuring performance remains suitable for lower-end devices. “Hack” features are not encouraged; the default setup should support all playable games, although some enhancements may face compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Support for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Save state functionality
Compatibility with Windows, Linux, and highly experimental macOS support
Supports various formats: bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (with rumble passed to the host)
Namco GunCon lightgun support (simulated using mouse)
NeGcon compatibility
Qt and “Big Picture” user interface
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes powered by redump.org
Optional automatic memory card switching for different games
Loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* FullscreenUI: Utilizes command/option key icons on MacOS

Download:
DuckStation Git (2026/02/19) x64
Source:Here

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