DuckStation Git Update (January 2, 2026)

DuckStation Git (2026/01/02) is a PlayStation emulator focusing on playability, speed, and maintainability, suitable for low-end devices. It aims for high accuracy while supporting all playable games under a default configuration. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), PGXP for precision, save state support, and compatibility with various file formats (bin/cue, MAME CHD, etc.). It allows for direct booting of homebrew, supports multiple controllers (including lightgun and multitap), offers automatic updates, and game scanning. Changes include fixes to the GameList date reporting.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐Ÿ‘)

DuckStation Git (2026/01/02) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term sustainability. The aim is to achieve high accuracy while ensuring performance is adequate for low-end devices. “Hack” options are not encouraged; the default settings should be compatible with all playable games, though some enhancements may present compatibility challenges.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware rendering (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Save state functionality
Support for Windows, Linux, and highly experimental macOS
Compatible with bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Input support for digital and analog controllers (rumble is forwarded to the host)
Namco GunCon lightgun support (simulated with a mouse)
NeGcon compatibility
User-friendly Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes provided by redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* GameList: Fixed reporting of ‘Yesterday’ on Jan 1st

Download:
DuckStation Git (2026/01/02) x64
Source:Here

About dadmin

I love it all!! ๐Ÿ˜ ๐Ÿ˜

Check Also

ShadPS4 Preview (February 18, 2026)

ShadPS4 Pre (2026/02/18) is an early PS4 emulator developed for Windows and Linux, using C++. …

Leave a Reply

Your email address will not be published. Required fields are marked *