DuckStation Git Update (January 20, 2026)

DuckStation Git (2026/01/20) is a PlayStation emulator prioritizing playability and performance, even on low-end devices. It aims for accuracy while supporting various enhancements. Key features include a CPU Recompiler/JIT, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved graphics. It also offers save states, broad format support (like bin/cue, PBP), and compatibility with digital/analog controllers. Additional functionalities include automatic updates, memory card management, game loading options, debugging, and support for multitap controllers. Recent updates fixed core thread issues and improved achievements handling during disc swaps. Download is available on their website.

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DuckStation Git (2026/01/20) is now available. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The objective is to achieve maximum accuracy while ensuring performance is adequate for lower-end devices. “Hack” features are not recommended; the default settings should facilitate play for all compatible games, although some enhancements may result in compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) alongside software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” functionality to bypass BIOS splash/intro
Support for save states
Compatible with Windows, Linux, and experimental macOS support
Supports various formats like bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP
Direct execution of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for both digital and analog controllers (with rumble forwarded to host)
Namco GunCon lightgun compatibility (simulated with mouse)
NeGcon support
Qt interface and “Big Picture” UI
Automatic updates for Windows versions
Automatic content scanningโ€”game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Capability to load cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging features
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches

DuckStation Changelog:
* GPUThread: Corrects core thread window info not updating in fullscreen mode
* Achievements: Reload game after resetting post-disc swap
* FullscreenUI: Eliminates now-unneeded host file selector functions

Download:
DuckStation Git (2026/01/20) x64
Source:Here

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