DuckStation Git Update (January 26, 2026)

DuckStation Git (2026/01/26) is an emulator for the Sony PlayStation, prioritizing playability, speed, and accuracy, especially on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for enhanced graphics. It supports various file formats, cheat loading, customizable memory cards, and peripherals like controllers and lightguns. Recent updates have improved memory management, corrected graphical settings, and enhanced achievement tracking. The emulator also includes automatic updates, debugging tools, and a user-friendly interface. Download links for the latest version are provided.

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DuckStation Git (2026/01/26) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. The aim is to achieve maximum accuracy while providing performance suitable for lower-end devices. “Hack” features are not encouraged, with the default settings designed to support all playable games, though a few enhancements may encounter compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Save state functionality
Compatible with Windows, Linux, and highly experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports digital and analog controllers (rumble feature sent to host)
Namco GunCon lightgun compatibility (simulated with mouse)
NeGcon support
User interfaces in Qt and “Big Picture” mode
Automatic updates for Windows builds
Automatic content scanning, with game titles/hashes retrieved from redump.org
Optional automatic switching of memory cards for each game
Support for loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Qt: Ensure fields in MemoryViewWidget are initialized
* GameDB: PGXP CPU support for World’s Scariest Police Chases
* Qt: Correct tab indices in graphics settings
* Achievements: Warn on shutdown for unconfirmed unlocks
* Achievements: Add missing lock to GetPauseThrottleFrames()
* Achievements: Fix unsynchronized achievements missing from the list
* dep/rcheevos: Prioritize unsynchronized bucket over recently unlocked
* Qt: Resolve conflicting accelerators in Settings menu
* Qt: Enhance grouping of OSD options
* ImGuiManager: Adjust spacing for media capture timer overlay
* Qt: Eliminate unnecessary references to settings pages
* Qt: Remove workaround for Classic Windows theme change bug
* Qt: Separate OSD and Capture settings into distinct sections
* GameDB: Modify cropping in Threads of Fate
* GameDB: Adjust cropping in FF8 and FF9
* GameDB: Disable auto analog in `Mizzurna Falls` (#3689)
* GameList: Fix certain interactions with custom serials
* Qt: Fix double saving of custom serials
* FullscreenUI: Adjust spacing of footer items
* ImGuiManager: Increase font weight for OSD settings
* GameDB: Tighten timing in Wing Commander III
* Updated Spanish (Spain) translation. (#3688)
* ImGuiManager: Use text font for frame time overlay
* ImGuiManager: Switch fixed-width font to Google Sans Code
* ImGuiManager: Adjust fixed-width font weight based on DPI
* ImGuiManager: Allow renderer switching without destroying context
* ImGuiManager: Fix potential memory leak on shutdown
* Qt: Update settings help to reflect new defaults (#3687)
* Qt: Correct recommended value for Optimal Frame Pacing
* Qt: Introduce option to edit game list serials
* Qt: Adjust settings update check to ignore skipped updates

Download:
DuckStation Git (2026/01/26) x64
Source:Here

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