DuckStation Git Update (January 8, 2026)

DuckStation Git (2026/01/08) is an emulator for the Sony PlayStation™ that prioritizes playability, speed, and long-term maintainability, aiming for accuracy while remaining performant on low-end devices. It features a CPU recompiler/JIT for multiple architectures, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Compatibility includes popular formats like bin/cue and PBP. Additional features encompass memory card support, multitap controllers, automatic updates, and integrated debugging. Recent updates improve notification settings and overlay positioning, enhancing user experience. DuckStation supports a wide range of controllers and offers automatic loading of cheats and achievements.

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DuckStation Git (2026/01/08) has been compiled. DuckStation is a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The aim is to achieve high accuracy while ensuring performance on low-end devices. “Hack” options are not recommended, as the default settings should allow all playable games to run smoothly, although some enhancements may have compatibility concerns.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Save state functionality
Support for Windows, Linux, and highly experimental macOS
Compatible with bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew programs
Direct loading of Portable Sound Format (psf) files
Digital and analog controller support (rumble forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates for Windows versions
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap support for up to 8 controllers
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* VideoPresenter: Textures will now be uploaded prior to any draws
* Qt: Corrected the notification/indicator location enable state
* Qt: Directory sizes hidden in ISO browser
* ImGuiManager: Enables repositioning of OSD messages
* Achievements: Position of overlays can now be adjusted
* Qt: Profile icon displayed in achievement settings
* Qt: Removed game information from settings
* Deps: Cherry-picked SDL3 f369e80
* Deps: Updated to SDL3 3.4.0

Download:
DuckStation Git (2026/01/08) x64
Source:Here

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