DuckStation Git Update (March 21, 2026)

DuckStation Git (March 21, 2026) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while performing well on low-end devices. Features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. It supports various file formats, homebrew executables, and controllers, including lightgun and multitap functionality. Notable features are save state support, automatic updates, and cheats loading. The latest changelog includes UI adjustments and refresh rate enhancements. DuckStation is available for Windows, Linux, and experimental macOS. Download details are provided.

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DuckStation Git (2026/03/21) has been compiled. DuckStation is a Sony PlayStation(TM) console simulator/emulator that emphasizes playability, speed, and long-term maintainability. Its aim is to achieve high accuracy while ensuring good performance on low-end devices. The use of “hack” options is discouraged; the default settings should enable all playable games, although some enhancements may have compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Support for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” to skip BIOS splash/intro
Save state capabilities
Compatible with Windows, Linux, and highly experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct boot for homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports digital and analog controllers (rumble is sent to host)
Namco GunCon lightgun support (simulated with a mouse)
NeGcon support
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning with game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Qt: Reacts to QScreen refresh rate changes
* WindowInfo: Removed QueryRefreshRateForWindow()
* Qt: Utilizes QScreen for refresh rate queries
* FullscreenUI: Improved menu border appearance
* ImGuiOverlays: Now uses outlined text for OSD
* FullscreenUI: Added outline renderer
* dep/imgui: Updated to 3a26b64
* Qt: Added warning for first renderer change

Download:
DuckStation Git (2026/03/21) x64
Source:Here

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