DuckStation Git (2025/11/15) is an emulator for the Sony PlayStation, designed for playability and compatibility on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, OpenGL, Vulkan), and advanced enhancements like upscaling and texture filtering. With capabilities such as “fast boot”, save state support, and various file format compatibility, it caters to a broad range of games. The update includes interface speed improvements and fixes for display issues. Additional features encompass controller support, automatic updates, and a memory card editor. For more details, download DuckStation Git from the provided source.
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DuckStation Git (2025/11/15) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term reliability. Its aim is to achieve high accuracy while ensuring performance is adequate for low-end devices. We discourage “hack” options, as the default settings should allow compatibility for all playable games, although some enhancements may have compatibility challenges.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Supports hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) for hardware renderers
PGXP for enhanced geometry accuracy, texture correction, and depth buffer emulation
Adaptive downsampling filter
Chains of post-processing shaders
“Fast boot” feature for bypassing BIOS splash/intro
Save state functionality
Compatible with Windows, Linux, and highly experimental macOS
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew applications
Direct support for Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is passed to the host)
Namco GunCon lightgun emulation (simulated with mouse)
NeGcon compatibility
User-friendly Qt and “Big Picture” UI
Automatic updates for Windows versions
Automatic content scanning – game titles/hashes sourced from redump.org
Optional memory card switching for each game
Supports cheat loading from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap support for up to 8 controllers
RetroAchievements integration
Automatic application of PPF patches
DuckStation Changelog:
* Qt: Enhanced speed for interface page creation
* Qt: Removed need for QtConcurrent
* StringUtil: Introduced GetUTF8CharacterCount()
* GPU: Eliminated implicit bool conversion
* GPU: Resolved 480i resolution display issue with forced progressive
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