DuckStation Git (2025/10/17) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability while striving for accuracy. It supports low-end devices and works with various rendering options like D3D11, D3D12, OpenGL, and Vulkan. Key features include CPU recompiler/JIT, upscaling, texture filtering, save state support, and compatibility with multiple file formats (including bin/cue, MAME CHD). It also offers automatic updates, memory card management, and supports various controllers. The latest version aims to address path length issues. Overall, DuckStation provides a robust experience for playing PlayStation games on modern platforms.
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DuckStation Git (2025/10/17) has been compiled. DuckStation is a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term sustainability. The aim is to achieve high accuracy while ensuring performance suitable for lower-end devices. “Hack” options are generally discouraged, and the default settings are designed to support all playable games, though some enhancements may have compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) support in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Save state functionality
Compatibility with Windows, Linux, and experimental support for macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting capability for homebrew executables
Direct loading of Portable Sound Format (PSF) files
Support for digital and analog controllers (rumble is forwarded to the host)
Namco GunCon lightgun support (simulated using mouse)
NeGcon compatibility
Qt and “Big Picture” interface
Automatic updates for Windows builds
Automatic content scanning with game titles/hashes provided by redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging options
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Dependencies: Hopefully addresses path length limitations
Download:
DuckStation Git (2025/10/17) :
1cloudfile
gofile
koramaup
mirrored
ranoz
usersdrive
vikingfile
Source:Here
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