DuckStation Git Update (September 10, 2025)

DuckStation Git (2025/09/10) is a PlayStation emulator emphasizing playability, speed, and maintainability while ensuring compatibility with low-end devices. Key features include a CPU Recompiler/JIT for multiple architectures, various rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and save state support. It supports numerous file formats and allows direct booting of homebrew executables. Additional features include analog and digital controller support, cheat loading, memory card editing, and integrated debugging. Recent updates focused on UI improvements with Roboto font, better padding, and game list integration. Automatic updates and content scanning enhance user experience. Download options are available.

DuckStation Git (2025/09/10) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The objective is to achieve high accuracy while ensuring performance that can cater to low-end devices. “Hack” options are not recommended; the default setup is designed to support all playable games, with only a few enhancements potentially causing compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Rendering through hardware (D3D11, D3D12, OpenGL, Vulkan) as well as software
Upscaling, texture filtering, and true color (24-bit) for hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Shader chains for post-processing
“Fast boot” option to skip BIOS splash/intro
Support for save states
Available on Windows, Linux, with experimental macOS support
Compatible with bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct execution of homebrew executables
Support for loading Portable Sound Format (psf) files
Supports both digital and analog controllers (with rumble sent to host)
Namco GunCon lightgun functionality (simulated via mouse)
NeGcon compatibility
Qt and “Big Picture” user interface
Automatic updates for Windows builds
Game content is automatically scanned – titles/hashes sourced from redump.org
Optional memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking capability
Integrated and remote debugging functionalities
Multitap controller support (up to 8 devices)
RetroAchievements compatibility
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Qt: Utilize Roboto font for cover captions
* Qt: Apply Roboto font for cover placeholder text
* Qt: Implement shadow effect on placeholder cover text
* Qt: Organize host local state in a structured format
* Qt: Enhance padding in hotkey rows
* Qt: Pass game list entry to settings window

Download:
DuckStation Git (2025/09/10):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive

Source: Here

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