DuckStation Git Update (September 17, 2025)

DuckStation Git (2025/09/17) is an emulator for the Sony PlayStation™, prioritizing playability, speed, and long-term maintainability. It aims for accuracy while ensuring performance on low-end devices. Key features include a CPU Recompiler/JIT for various architectures, hardware and software rendering options, upscaling, PGXP enhancements, and support for various file formats, including bin/cue and PBP. The emulator includes save state support, direct homebrew executable loading, customizable controller input, and automatic updates. Recent updates improved UI functionality and translations. DuckStation continues to enhance user experience and compatibility across platforms, with a focus on maintaining an accurate gaming environment.

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DuckStation Git (2025/09/17) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The aim is to achieve maximum accuracy while ensuring performance remains suitable for lower-end devices. “Hack” options are not encouraged; the default settings should accommodate all playable games, although some enhancements may have compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Rendering options include Hardware (D3D11, D3D12, OpenGL, Vulkan) and software
Upscaling, texture filtering, and true color (24-bit) available in hardware renderers
PGXP for enhanced geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature for bypassing BIOS splash/intro
Support for save states
Compatibility with Windows, Linux, and highly experimental macOS
Supports various formats including bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports digital and analog controllers (rumble functionality is forwarded to the host)
Namco GunCon lightgun is supported (simulated using the mouse)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates available for Windows builds
Automatic content scanning, with game titles/hashes sourced from redump.org
Optional feature for automatically switching memory cards per game
Ability to load cheats from existing lists
Memory card editor along with save importer
Emulated CPU overclocking
Integrated and remote debugging functions
Support for multitap controllers (up to 8 devices)
Compatibility with RetroAchievements
Automatic loading and applying of PPF patches

DuckStation Changelog:
* Qt: Resize fixed columns when theme changes
* Qt: Remove MainWindow::updateTheme()
* Qt: Introduce a theme change event for hotkey rows
* FullscreenUI: Correct title display in game properties
* Qt: Partially revert “Remove Q_OBJECT where unnecessary”
* Qt: Avoid showing main window during setup wizard option changes
* Qt: Workaround for broken dialogs in MacOS 26
* Portuguese (Brazil) update (#3571)
* Update of the Simplified Chinese translation. (#3570)
* Updated Swedish translation (#3569)
* Qt: Correct tooltip typo

Download:
DuckStation Git (2025/09/17) :
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive

Source:Here

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