DuckStation Git Update (September 21, 2025)

DuckStation Git (2025/09/21) is a Sony PlayStation emulator aimed at maximizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and support for various game formats. Key functionalities include save state support, “fast boot,” automatic updates, and integrated debugging. It handles multiple controller types, including light gun support, and offers automatic memory card switching and cheat loading. Recent updates improved UI display and fixed size hints. DuckStation emphasizes compatibility with a standard configuration for most playable games.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐Ÿ‘)

DuckStation Git (2025/09/21) has been compiled. DuckStation is a Sony PlayStation(TM) simulator/emulator that emphasizes playability, speed, and long-term maintainability. The aim is to achieve the highest level of accuracy while providing performance that is suitable for low-end devices. “Hack” options are not encouraged; the default configuration should support all playable games, although some enhancements may have compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Save state functionality
Supports Windows, Linux, and highly experimental macOS
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Allows direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (with rumble forwarded to host)
Namco GunCon lightgun support (simulated via mouse)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Qt: Correct display of uncompressed size
* Qt: Remove redundant title update in Game Properties
* Qt: Fix incorrect size hint in FolderSettingsWidget
* Qt: Ensure checked menu item is visible in Darker Fusion

Download:
DuckStation Git (2025/09/21) :
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive

Source:Here

About dadmin

I love it all!! ๐Ÿ˜ ๐Ÿ˜

Check Also

SkyEmu Git Update (November 12, 2025)

SkyEmu Git (2025/11/12) has been released as a low-level emulator for GameBoy, GameBoy Color, and …

Leave a Reply

Your email address will not be published. Required fields are marked *