DuckStation Git Update (September 8, 2025)

DuckStation Git (2025/09/08) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability, particularly for low-end devices. It focuses on accuracy while providing essential features like CPU recompiler, multiple rendering options (D3D11, OpenGL), upscaling, save state support, and compatibility with various file formats. Enhancements include PGXP for better precision, a “fast boot” option, and support for digital/analog controllers and light guns. Recent updates improved input handling, notifications for achievements, and compatibility report accuracy. Users benefit from automatic updates, content scanning, and options for memory card management.

DuckStation Git (2025/09/08) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. It aims for high accuracy while ensuring performance is adequate for low-end devices. “Hack” features are not recommended; the default settings should accommodate all playable games, with only a few enhancements potentially causing compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Support for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” to bypass BIOS splash/intro
Support for save states
Compatible with Windows, Linux, and highly experimental macOS
Recognizes bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble is sent to host)
Namco GunCon lightgun support (emulated with mouse)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates for Windows versions
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Enable loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Support for multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* SDLInputSource: Resolve potential negative input to SDL_GetJoystickButton()
* Settings: Default to notification mode for achievement indicators
* GameDatabase: Utilize correct titles in compatibility reports (#3555)
* Achievements: Trigger notification on challenge failure
* Achievements: Display the most recent progress update in the pause menu

Download:
DuckStation Git (2025/09/08):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive

Source:Here

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