DuckStation Git Updates (November 18, 2025)

DuckStation Git (2025/11/18) is a Sony PlayStation emulator focused on accuracy, performance, and compatibility, suitable for low-end devices. It features a CPU recompiler/JIT, various rendering backends (D3D11, D3D12, OpenGL, Vulkan), and supports upscaling and texture filtering. Notable functionalities include save state support, direct booting of homebrew, and compatibility with numerous file formats. The emulator also supports multiple controllers, automatic updates, memory card management, and integrates RetroAchievements. The default configuration aims to work with all playable games, while enhanced options may have compatibility issues. The latest changelog highlights achievements customization.

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DuckStation Git (2025/11/18) has been compiled. DuckStation is a simulator/emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintenance. The primary goal is to achieve maximum accuracy while ensuring performance that is adequate for low-end devices. “Hack” options are generally discouraged, and the default settings should accommodate all playable games, although some enhancements may encounter compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro
Save state capability
Compatible with Windows, Linux, and highly experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports digital and analog controllers (rumble forwarded to host)
Namco GunCon lightgun support (simulated via mouse)
NeGcon compatibility
Qt and “Big Picture” UI
Automatic updates for Windows builds
Auto content scanning – game titles/hashes sourced from redump.org
Optional automatic switching of memory cards per game
Supports loading cheats from existing databases
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Achievements: Allow overriding host through configuration

Download:
DuckStation Git (2025/11/18) x64
Source:Here

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