DuckStation Git Version (December 18, 2025)

DuckStation Git (2025/12/18) is a PlayStation emulator that emphasizes playability, speed, and long-term maintainability. It aims for high accuracy while performing well on low-end devices. Key features include a CPU recompiler, various rendering backends (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and support for multiple game formats (bin/cue, PBP, etc.). Additional options include save states, direct homebrew execution, controller support (including lightgun), memory card management, and automatic updates. The latest changelog notes improvements in the user interface and callback functionalities, highlighting ongoing enhancements for user experience.

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DuckStation Git (2025/12/18) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. The aim is to achieve high accuracy while ensuring performance suitability for lower-end devices. “Hack” options are not recommended; the default settings should accommodate all playable games, though certain enhancements may encounter compatibility issues.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash/intro
Support for save states
Available on Windows, Linux, and highly experimental macOS
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controller input (with rumble forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Cheat loading from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* FullscreenUI: Fixed background load after close->reopen
* ProgressCallback: Added a variant with alert/confirm
* Qt: Resolved empty text box issue after image verification

Download:
DuckStation Git (2025/12/18) x64
Source:Here

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