DuckStation Version Update (November 14, 2025)

DuckStation Git (2025/11/14) is an emulator for the Sony PlayStation™, designed for optimal playability and performance on low-end devices. It emphasizes accuracy and provides features such as a CPU Recompiler/JIT, hardware and software rendering, upscaling, and PGXP for enhanced graphics. The emulator supports various formats including bin/cue, CHD, and PBP. Key functionalities include save state support, controller options, automatic updates, and compatibility with RetroAchievements. The latest changelog highlights improvements in Qt, build tools, and fixes for warnings. DuckStation aims to ensure a seamless gaming experience while maintaining comprehensive support for playable titles.

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DuckStation Git (2025/11/14) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and sustainable maintenance. The objective is to ensure maximum accuracy while providing performance suitable for lower-end systems. The use of “hack” options is discouraged, as the default settings should handle all playable games, though some enhancements may come with compatibility challenges.

Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) support in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filtering
Post-processing shader chains
“Fast boot” option for bypassing BIOS splash/intro sequences
Save state functionality
Compatibility with Windows, Linux, and experimental macOS support
Handles various formats: bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP files.
Direct boot support for homebrew executables
Direct loading of Portable Sound Format (psf) files
Supports both digital and analog controllers (rumble functionality forwarded to the host)
Simulated Namco GunCon lightgun functionality using a mouse
NeGcon support
Qt and “Big Picture” interface
Windows builds feature automatic updates
Automated content scanning – game titles/hashes retrieved from redump.org
Optional automatic memory card switching per game
Cheat support through existing lists
Memory card editing and save importing options
Emulated CPU overclocking capabilities
Integrated and remote debugging options
Multitap support (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches

DuckStation Changelog:
* Qt: Style adjustments for check boxes in Darker Fusion
* Qt: Corrected selection rectangle for game grid
* Qt: Retrieve window sizes from the OS instead of scaling Qt dimensions
* Qt: Resolved various implicit conversion warnings
* Qt: Suppressed a new warning from VS2026
* README: Updated VS version requirement to 2026
* D3D12Device: Removed an unused class member
* Build: Adopted VS2026 build tools
* Build: Set Unicode as the default character set for MSBuild
* Build: Utilized C17 for MSBuild
* Updater: Fixed compilation in Unicode mode
* CDImageDevice: Addressed compilation issues in Unicode mode

Download:
DuckStation Git (2025/11/14) x64
Source:Here

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