MesenCE Version Control System (3026/05/18)

MesenCE Git (3026/05/18) has been released, enhancing the multi-system emulator for Windows, Linux, and macOS, which supports platforms like NES, SNES, Game Boy, and more. MesenCE is a community-managed fork of Mesen2 aimed at future development. Key updates include: SNES status shift register improvements, Lua debugger path fixes, GBA Flash enhancements, and updates to workflows and tests. For more details and to download, visit the source.

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MesenCE Git (3026/05/18) has been released. Mesen is a versatile multi-system emulator compatible with Windows, Linux, and macOS. It supports various platforms including NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-driven fork based on Mesen2, aimed at ensuring the emulator’s future development and enhancements.

MesenCE Git Changelog:
* SNES: Updated status shift register on strobe rising edge (#126)
* Debugger: Lua – Resolved require() paths in test runner mode (#124)
* GBA: Flash – Adopted a more common 128KiB Flash ID and implemented basic write/erase timings (#119)
* CI: Revised workflows, projects, and tests (#125)

Download: MesenCE Git (3026/05/18)
Source: Here

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