mGBA is a Game Boy Advance emulator, recently updated on June 15, 2026. It focuses on high accuracy and speed, even on low-end devices. Key features include support for Game Boy and Game Boy Color hardware, fast emulation, and local link cable functionality. It supports various save types, motion sensors, real-time clocks, and has built-in BIOS capabilities. Additional features include cheat codes, multiple savestate slots, screenshot functionalities, video recording, and compatibility with patch formats. The emulator also supports configurable controls and community translations. The latest changelog includes updates to PNG save states. Download is available for x64 systems.
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mGBA Git (2026/06/15) has been compiled. mGBA is an innovative emulator designed for playing Game Boy Advance titles. It strives to provide a faster and more precise experience than many existing Game Boy Advance emulators, while also introducing features not found in other emulators.
Highlights:
* Excellent support for Game Boy Advance hardware[1].
* Compatibility with Game Boy/Game Boy Color hardware.
* Quick emulation, capable of running smoothly even on low-end devices like netbooks.
* Qt and SDL versions for both heavy-weight and light-weight frontends.
* Support for local multiplayer via link cable on the same machine.
* Automatic detection of save types, including flash memory size[2].
* Compatibility with cartridges featuring motion sensors and rumble (when used with game controllers).
* Real-time clock functionality, with no setup required.
* Solar sensor support for Boktai games.
* Functionality for Game Boy Camera and Game Boy Printer.
* Integrated BIOS support, with the ability to load external BIOS files.
* Turbo/fast-forward feature by holding Tab.
* Rewind functionality with the Backquote key.
* Configurable frameskip up to 10.
* Ability to take screenshots.
* Support for cheat codes.
* 9 save state slots, viewable as screenshots.
* Recording options for Video, GIF, WebP, and APNG.
* e-Reader compatibility.
* Remappable controls for both keyboards and game controllers.
* Loading from ZIP and 7z archive files.
* Support for IPS, UPS, and BPS patches.
* Game debugging available through a command-line interface and GDB remote support, compatible with IDA Pro.
* Customizable emulation rewinding.
* Capability to load and export GameShark and Action Replay snapshots.
* Cores accessible for RetroArch/Libretro and OpenEmu.
* Community-driven translations for multiple languages via Weblate.
* Many additional minor features.
mGBA Git Changelog:
* PNG save states: Allow custom PNG chunks to show up before the IDAT chunk again.
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