PCSX2 v2.7.303 has been released, offering a free and open-source PlayStation 2 emulator for PC. It emulates PS2 hardware using MIPS CPU interpreters, recompilers, and a virtual machine for managing hardware states and memory. The latest update includes several fixes and improvements: bugs in StackWalker were addressed, stack tracing was enabled for IOP and EE threads, and new functions and structures were added to DebugData. Additionally, the update includes a fix for GS/HW to reject malformed UVs in shader anisotropic filtering and resolves a crash issue in the OSD font picker dialog.
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PCSX2 v2.7.303 has been released. PCSX2 is a free and open-source emulator for PlayStation 2 (PS2) that allows you to simulate the PS2’s hardware using a mix of MIPS CPU Interpreters, Recompilers, and a Virtual Machine which oversees hardware states and PS2 system memory. This enables the playing of PS2 games on your PC, along with numerous additional features and advantages.
PCSX2 Changelog:
* StackWalker: Fixed bugs.
* DebugData: Removed stack getters
* DebugInterface: Enabled stack tracing for any IOP thread
* DebugInterface: Enabled stack tracing for any EE thread
* DebugData: Added a function to retrieve register state
* DebugData: Added a structure for the saved thread context
* DebugData: Renamed EE sleep state to align with IOP
* DebugData: Corrected EE thread structure
* GS/HW: Rejected malformed UVs in shader anisotropic filtering
* Qt: Fixed crash when closing OSD font picker dialog
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