PPSSPP Git Update (June 13, 2026)

PPSSPP Git (2026/06/13) is a fast, portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include bug fixes for texture filtering in Fushigi no Dungeon 4, improvements in image handling, and various code optimizations. Notable changes involve enhancements to VFPU dot and bitwise operations and the implementation of shader palette lookups for textures. Cleanup has been done on logging and unnecessary callbacks. The project aims for improved compatibility and performance across different platforms. Downloads are available for both x64 and Android versions.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)

PPSSPP Git (2026/06/13) has been compiled. PPSSPP is a high-speed and versatile PSP emulator available for Android, Windows, Mac, and Linux, developed in C++.

PPSSPP Git Changelog:
* Merged pull request #21819 from hrydgard/clut8-texture-compat
* Resolved a filtering problem, enabled for Fushigi no Dungeon 4.
* Code refinements and enhancements in ImGe
* Build adjustments and warning resolutions
* Simplified logging in scePowerSetClockFrequency
* Eliminated an unnecessary callback mechanism
* Experimented with a compatibility flag that enforces shader depal
* Merged pull request #21820 from fp64/vdot-fix
* Fixed VFPU dot issue
* Merged pull request #21815 from fp64/vmuldiv-bitwise
* Implemented (hopefully) bitwise-exact vmul/vdiv
* Merged pull request #21798 from fp64/vdot-bitwise
* Corrected style
* Implemented (hopefully) accurate vdot instruction
* Merged pull request #21814 from hrydgard/more-shader-depal
* Added necessary logic for in-shader CLUT lookups for standard textures
* Minor code clean-up
* Prepared for shader depal (CLUT palette lookup) for regular textures
* Segregated the CLUT texture cache from “TextureShaderCache”
* Unified UpdateCurrentClut for D3D11 and Vulkan (GLES remains different)

Download:
PPSSPP Git (2026/06/13) x64

Download:
PPSSPP Git (2026/06/13) Android

Source: Here2

About dadmin

I love it all!! 😍 😍

Check Also

PCSX2x6 Version 0.0.22

PCSX2x6 v0.0.22 has been released as a fork of PCSX2, focused on emulating NAMCO System246 …

Leave a Reply

Your email address will not be published. Required fields are marked *