Super Ghouls N Ghosts - Super Arthur Information Patch with a no-header rom ROM Information Name: SUPER GHOULS'N GHOSTS Speed: 20/SlowROM ROM Map: LoROM Type: 00 Kart contents: ROM Header ROM Size: 8Mbits Calculated ROM Size: 8 Mbits SRAM size: 0KB (0Kbit) Actual Checksum: 648D Header Checksum: 648D Header Checksum Compliment: 9B72 Output: NTSC 60Hz CRC32: 6AABA901 Licensee: Capcom ROM Version: 1.0 Region: USA/Canada Super Ghouls N Ghosts - Super Arthur Changelog Version 1.3 Fixed a bug causing instant death for the next life after touching water and losing a life while having invulnerability frames in the second level - Thanks Zerodarkage…
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Super Ghouls N Ghosts - Super Arthur Information
Patch with a no-header rom
ROM Information
Name: SUPER GHOULS'N GHOSTS
Speed: 20/SlowROM
ROM Map: LoROM
Type: 00
Kart contents: ROM
Header ROM Size: 8Mbits
Calculated ROM Size: 8 Mbits
SRAM size: 0KB (0Kbit)
Actual Checksum: 648D
Header Checksum: 648D
Header Checksum Compliment: 9B72
Output: NTSC 60Hz
CRC32: 6AABA901
Licensee: Capcom
ROM Version: 1.0
Region: USA/Canada
Super Ghouls N Ghosts - Super Arthur Changelog
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Version 1.3
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Fixed a bug causing instant death for the next life after touching water
and losing a life while having invulnerability frames in the second
level - Thanks Zerodarkage for the report
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Version 1.2
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Fixed crash with collecting shield after taking a hit from gold armor
and then taking hits until death - Thanks zerodarkage for the report
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Version 1.1
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Changed weapon cycling to L/R and added reverse cycling
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Version 1.0
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--Patch created--
Power decrementation on hit (return to previous armor)
Weapon collecting and switching between them with the Select button
Shields do not break by blocking
Slightly slower timer
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Notes
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Thanks for the feedback given since I released this!
-Lufia