ShadPS4 Preliminary Release (June 12, 2026)

ShadPS4 Pre (2026/06/12) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes several changes such as fixes for video core validation errors, a revert of the cmp_u64 workaround, and implementation stubs for Knack2. Enhancements also feature improved CMake support for the system miniupnpc library, UPNP support, and updates to macOS build instructions. Additionally, the update addresses error handling in Windows, adds logging and refactoring, and incorporates updates to the translation and SPIRV references.

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Download: ShadPS4 Pre (2026/06/12)

ShadPS4 Pre (2026/06/12) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++.

ShadPS4 Changelog:
* video_core: Resolved several validation issues (#4555)
* Reverted the cmp_u64 workaround
* Fontlib implementation stubs for knack2 (#4564)
* cmake: prioritize the system miniupnpc library (#4567)
* UPNP support (#4556)
* Documents: Minor updates to macOS build guidelines (#4560)
* Windows pass MS_VC_EXCEPTION to the handler (#4554)
* Introduced shadps4 logging + refactoring (#4535)
* Updated translate.cpp (#4559)
* spirv: Added stencil reference (#4545)
* NP Part 1: NpSignaling (#4549)

Download:
ShadPS4 Pre (2026/06/12)

Source: Here

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