ShadPS4 Pre (2026/08/19) is a newly released early PS4 emulator for Windows and Linux, developed in C++. Recent changes include the addition of libScePngDec to the LLE list, improvements to the filesystem, and enhanced support for zar in FindGameByID. Updates to the shader recompiler include a cleanup related to storage buffers and dynamic computation of GDS offsets instead of using constants at compile time. The emulator can be downloaded from the specified source.
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ShadPS4 Pre (2026/08/19) has been released. This is an early PS4 emulator for Windows and Linux, developed using C++.
ShadPS4 Changelog:
* core: Included libScePngDec in the LLE list (#4881)
* stubbed fs (#4879)
* Support for zar added in FindGameByID (#4871)
* Nix removed abseil (#4876)
* shader_recompiler: Cleaned up storage buffer references (#4874)
* shader_recompiler: Compute GDS offset dynamically instead of as a compile-time constant (#4875)
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