Tag Archives: Console

DuckStation Git Update (August 24, 2025)

DuckStation Git (2025/08/24) is a PlayStation(TM) emulator prioritizing speed, playability, and long-term maintainability. It aims for high accuracy while remaining performant on low-end devices. Key features include JIT recompiler, various rendering options (D3D11, Vulkan), upscaling, PGXP for improved visuals, and “Fast boot” options. It supports multiple file formats, including bin/cue and PBP, and offers advanced input features, including support for various controllers and multitap connections. Automatic updates and memory card …

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ShadPS4 Pre-Release (August 24, 2025)

ShadPS4 Pre (2025/08/24) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes several improvements: cleanup of the graphics key refresh, fixes for struct comparisons in the video core, enhanced accuracy in shader exports, and new translations in “Common Config” settings. Additionally, the update optimizes image download queues based on image address values. For more details, download links are available on various …

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PPSSPP Git Update (August 24, 2025)

PPSSPP Git (2025/08/24) has been compiled and is available as a fast, portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include merging pull requests, reinstating ARCH, fixing a typo, and simplifying dependency installation with Mesa not linked to LLVM. Download options include multiple file sharing services like 1cloudfile, gofile, koramaup, mirrored, ranoz, and usersdrive. For source access, visit the provided link. PPSSPP Git (2025/08/24) …

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DuckStation Git Update (August 23, 2025)

DuckStation Git (2025/08/23) is a PlayStation(TM) emulator focusing on playability, speed, and compatibility, ideal for low-end devices. It employs features like a CPU Recompiler/JIT for multiple architectures, hardware and software rendering options, and enhancements like upscaling and texture filtering. DuckStation supports various file formats, including bin/cue and MAME CHD, and offers capabilities like save state support, automatic updates, and integrated debugging. The latest changelog includes improvements to the debugger, CPU …

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ShadPS4 Pre-release (August 22, 2025)

ShadPS4 Pre (2025/08/22) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Key updates in the changelog include improved libSceHmd stubs, a change to classify audio queue messages as INFO, and setting ShadPS4 as the default repository for patches. Users can download the emulator from various sources, including 1cloudfile, gofile, and others. ShadPS4 Pre (2025/08/22) has been released. This is an early PS4 emulator …

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PPSSPP Git Update (August 22, 2025)

PPSSPP Git (2025/08/22) is an updated version of a fast and portable PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. The latest changelog notes a correction to a test value in the frame rate check. Users can download the emulator from various links, including 1cloudfile, gofile, and others. For more information, a source link is available. PPSSPP Git (2025/08/22) has been compiled. PPSSPP is a fast …

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RPCS3 Git Update (August 21, 2025)

RPCS3 Git (2025/08/21) is an open-source PlayStation 3 emulator for Windows and Linux, written in C++. Under development since 2011, it supports DirectX 12, Vulkan, and OpenGL renderers. The emulator can boot and play many commercial games as well as PlayStation 3 SDK samples, with ongoing contributions enhancing its compatibility. Recent updates include new settings for screenshot and recording hints, alongside simplified audio volume management. For downloads, visit links on …

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DuckStation Git Update (August 20, 2025)

DuckStation Git (2025/08/20) is a PlayStation emulator focusing on playability, speed, and maintainability, compatible with low-end devices. It aims for high accuracy without unnecessary hacks. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and PGXP. It supports various file formats, including bin/cue and PBP, and features save states, automatic updates, and multitap controllers. Recent updates include changes to compatibility ratings, game speed …

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RPCS3 Git Update (August 20, 2025)

RPCS3 Git (2025/08/20) is an open-source emulator for the Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing contributions continue to expand its game compatibility. Recent updates include improvements to SPU’s Busy Wait detection, enhancing performance. The latest version is available …

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melonDS Git (August 15, 2025)

melonDS Git (2025/08/15) is a compiled open-source Nintendo DS emulator, part of a new wave of DS emulators. Key features include a nearly complete core for CPU, video, and audio emulation, a JIT recompiler for speed, OpenGL rendering with 3D upscaling, and support for savestates and joystick control. It also offers various display modes and is working on features like local multiplayer, DSi emulation, and GBA slot add-ons. The latest …

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DuckStation Git Update (August 15, 2025)

DuckStation Git (2025/08/15) is a versatile emulator for the Sony PlayStation, designed for high playability and performance on low-end devices. It features CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and various enhancements like PGXP for precision and post-processing filters. The emulator supports various file formats and allows direct booting of homebrew executables. Key functionalities include save states, automatic updates, a memory card editor, integrated debugging, and multiplayer …

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Crimson Serpent Version 1.1.0

Red Viper v1.1.0 is a Virtual Boy emulator for the Nintendo 3DS, building on mrdanielps’s r3Ddragon. It features a dynamic recompiler and hardware-accelerated rendering to optimize performance. This update enhances the software renderer for Test Chamber on New 3DS, resolving issues with transparent black walls. The old 3DS cannot run the software renderer due to its limitations, though an alternative solution is being considered. Additional fixes include addressing an XB …

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ShadPS4 Preview (August 14, 2025)

ShadPS4 Pre (2025/08/14) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes features such as logging user CPU, total RAM, and OS, and improvements to directory iteration with added entries for . and .. in MntPoints::IterateDirectory. The emulator can be downloaded from various sources including 1cloudfile, gofile, and others. For more details, refer to the source. ShadPS4 Pre (2025/08/14) has been released. This …

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ChonkyStation3 Git Update (August 14, 2025)

ChonkyStation3 Git (2025/08/14) is an emulator for the PlayStation 3, currently capable of booting some simple commercial games. The latest update includes improvements to the operating system, specifically addressing sys_event_queue_receive timeouts and fixing the Linux build. For those interested, the emulator can be downloaded from various sources including 1cloudfile, gofile, and others. Sure! Here’s a rewritten version of the content, maintaining the HTML tags: ChonkyStation3 Git (2025/08/14) has been compiled. …

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Panda3DS Repository Update (August 14, 2025)

Panda3DS Git (2025/08/14) has been released, featuring updates to the red-panda-themed Nintendo 3DS emulator written in C++. Originally a curiosity-driven project, it now supports game playability. Key changes include fixes for MacOS App Bundle (#804), addressing uninitialized warnings (#803), adding Luigi’s Mansion firmware to the database (#802), and continuing memory reworks (#801). Additionally, it demotes panic errors to warnings and enables Android builds on GitLab for libretro (#799). Download options …

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