Tag Archives: Console

DuckStation Git Update (August 21, 2026)

DuckStation Git (2026/08/21) is a PlayStation emulator focusing on playability, speed, and maintainability. It aims for high accuracy while ensuring performance on low-end devices without relying on hacks. Key features include CPU recompiler/JIT support, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for textures, and save state functionality. It supports multiple formats (bin/cue, MDS/MDF), homebrew executables, and various input methods, including lightgun and multitap controllers. The update enhances translations …

Read More »

Dolphin Git Version 2606-315

Dolphin Git 2606-315 has been compiled, marking an update in the Dolphin Project. This emulator, which supports Gamecube, Wii, and Triforce, is the first to successfully run commercial Gamecube games and features capabilities beyond the original consoles. The latest update includes a requirement for Visual Studio 2026 and an updated WinUpdater redist. Dolphin offers partial Wii support and can play most Gamecube titles. Downloads are available for both x64 and …

Read More »

PPSSPP Git Update (August 21, 2026)

PPSSPP Git (2026/08/21) is a fast, portable emulator for PSP, compatible with Android, Windows, Mac, and Linux, and written in C++. Recent updates include the implementation and stubbing of functions called by the VSH, improvements in kernel-mode permission checks, and enhancements to PSAR archives, such as identifying encrypted PRXs and unpacking firmware. Additional changes involve documenting new entries in HLE modules, adjusting debugger settings, and cleaning up the libretro core …

Read More »

Azahar 2126.1 Alpha Version 1

Azahar 2126.1 Alpha 1, an open-source 3DS emulator based on Citra, introduces several enhancements and fixes. Save states are now linked to the version created, preventing crashes from loading mismatched states. Texture deletion issues and Vulkan crashes, particularly in games like Monster Hunter 4 Ultimate and Teenage Mutant Ninja Turtles, have been resolved. Internal resolution scaling has increased to 18x, while lag issues in games like Super Smash Bros 4 …

Read More »

ColecoDS Version 11.0

ColecoDS v11.0 has been released, supporting multiple systems, including Colecovision, ADAM, MSX1, and more, on the Nintendo DS/DSi. It requires a coleco.rom BIOS placed in the same directory or specific folders. Key features include support for various game formats, Megacart bankswitching, high-score tracking, and customizable controls. It offers full speed, sound, and frame-rate performance, even on older hardware. Recent updates improve CPU accuracy and fix specific banking issues and game …

Read More »

VisualBoyAdvance-M Git (August 20, 2026)

VisualBoyAdvance-M Git (2026/08/20) is a newly compiled emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, compatible with Windows, Linux, and Mac. The latest development build offers updates, including improved translations and fixes for modal dialog pauses and layout issues after slider insertion. Users can download the Windows x64 version or the arm64 version for Android. For more details and downloads, visit the provided source. VisualBoyAdvance-M Git …

Read More »

ShadPS4 Preview (August 19, 2026)

ShadPS4 Pre (2026/08/19) is a newly released early PS4 emulator for Windows and Linux, developed in C++. Recent changes include the addition of libScePngDec to the LLE list, improvements to the filesystem, and enhanced support for zar in FindGameByID. Updates to the shader recompiler include a cleanup related to storage buffers and dynamic computation of GDS offsets instead of using constants at compile time. The emulator can be downloaded from …

Read More »

RPCS3 Git Update (August 20, 2026)

RPCS3 Git (2026/08/20) is an open-source Sony PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL, enabling the booting and playing of many commercial games and PS3 SDK samples. The latest changelog features several fixes, including rpcn type cast warnings and unused variable warnings, along with optimizations for SPU LLVM and RSX remapping support. Future contributions …

Read More »

PCSX2 Version 2.7.523

PCSX2 v2.7.523 has been released, providing a free and open-source emulator for PlayStation 2 (PS2) games. This version emulates PS2 hardware through MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages hardware states and system memory, enabling users to play PS2 games on their PCs. The latest update includes a change to the SPU2, allowing it to pass the IOP cycle count at 64-bit. For more details and to …

Read More »

NxEmu Development Version 0.7.0-570-d30a396

NxEmu Dev v0.7.0-570-d30a396 has been released by N3xoX1 as an experimental open-source Nintendo Switch emulator. Key updates include raising the Windows timer resolution for CoreTiming waits, storing configuration files in the user data directory, fixing issues with the loading screen during firmware installation, enabling mod loading from the add-on directory, and implementing relaunch handling for ExecuteProgram and application exit. Download the latest version to access these features and improvements. NxEmu …

Read More »

mGBA Git Release (August 20, 2026)

mGBA Git (2026/08/20) is a powerful emulator designed for Game Boy Advance games, emphasizing speed and accuracy. It supports Game Boy/Game Boy Color hardware and runs efficiently even on lower-end devices. Key features include local link cable support, save type detection, real-time clock functionality, and support for motion sensors, rumble, and various peripherals. Users can utilize turbo and rewind functions, configurable frameskip, and multiple savestate options, along with rich recording …

Read More »

PPSSPP Git Update (August 20, 2026)

PPSSPP Git (2026/08/20) is a fast, portable PSP emulator for various platforms. The recent update includes several improvements and fixes, such as resizing the segment address table for ELFs, enhancing the wsdbg with new launch options, and fixing issues with directory booting and file handling. Key changes involve better ELF management, including validation and memory checks, alongside minor corrections in CwCheat and PBPReader functionality. Additional cleanups and stylistic updates are …

Read More »

DuckStation Git Update (August 20, 2026)

DuckStation Git (2026/08/20) is a PlayStation emulator emphasizing playability, speed, and maintainability for various devices. It aims for accuracy while maintaining performance and supports a wide range of formats, including bin/cue and PBP. Key features include a CPU recompiler, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved graphics. Additional functionalities incorporate fast booting, save state support, and controller compatibility, including lightgun support. The update …

Read More »

Dolphin Git Version 2606-313

Dolphin Git 2606-313 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce with enhanced features beyond the original hardware. The update includes partial Wii support and compatibility with most GameCube titles. Recent changelogs note improvements such as removing unnecessary constants in MMU declarations, fixing non-integral HostTryRead issues, and enhancing symbol search speed in the debugger. The …

Read More »

Azahar Git (August 20, 2026)

Azahar Git (2026/08/20) is a compiled update of an open-source 3DS emulator based on Citra. Key changes include a safe call to setMargins from mlp, targeting Android 17 SDK (SDK 37), and an update to Gradle version 8.14.5. Users can download the x64 version and access the source through the provided link. Azahar Git (2026/08/20) has been compiled. This is an open-source 3DS emulator project derived from Citra. Azahar Git …

Read More »

EMU Compilation Version 4.8

EMU Collection v4.8 has been released, providing a comprehensive emulator package specifically for Windows PCs. Launched in 2010, this Italian platform serves retro-gaming enthusiasts and modern console fans by simplifying the setup process for various emulators. It eliminates the complexity of configuring individual emulators, making it easier for users to enjoy a wide range of games. Download EMU Collection v4.8 for an all-in-one retro gaming experience. EMU Collection v4.8 has …

Read More »

Flycast Version 2.7

Flycast v2.7, a multi-platform emulator for Sega Dreamcast, Naomi, and Atomiswave, has been released. Key updates include frame rate detection, localization in multiple languages, multiscreen support for specific games, and enhanced modem emulation. The update also improves support for DreamPicoPort and DreamPotato. Android users gain Google Auto Backup for VMU saves. Fixed issues in games like Airline Pilot, Cyber Troopers Virtual-On, and Derby Owners Club, among others, have been noted. …

Read More »

Nextendo Version 1.7.7

Nextendo v1.7.7, a fork of the Ryujinx Nintendo Switch emulator, introduces a built-in client for the Nextendo Network, allowing seamless online play without complex configurations. The core emulation features remain unchanged. New features include an interface displaying players’ real identities in lobbies, a friend-reporting system, and improved LAN Play capabilities that eliminate the need for additional drivers. Users can now connect to custom servers with their accounts inactive, facilitating mod …

Read More »

Ludo Version 0.22.5 – Speed Evaluation

Ludo v0.22.5-pacing-test has been released, featuring updates for the libretro frontend written in Go, compatible with OSX, Linux, Linux ARM, and Windows. Key changes in the release include migrating to mholt/archives, testing macos-26-intel, and adding Japanese and Korean text rendering, all contributed by @kivutar. Ludo is still a work in progress as it continues to evolve. For download and source information, visit the provided link. Ludo v0.22.5-pacing-test has been released. …

Read More »

Xenia Edge Git Update (August 20, 2026)

Xenia Edge Git (2026/08/20) has been released, serving as an experimental fork of the Xenia emulator, primarily building on Xenia Canary. This version focuses on faster iteration and enhancements to the Vulkan backend, particularly for Linux, while maintaining full support for Windows. Key changes include a shortened vrsqrtefp helper’s denormal fallback. The release aims to improve performance for both operating systems. For further details, the changelog and download link are …

Read More »

Ymir Version Control (August 19, 2026)

Ymir Git (2026/08/19), a work-in-progress Sega Saturn emulator, has been released with several features. It supports loading games from multiple formats (BIN+CUE, IMG+CCD, MDF+MDS, ISO) and includes automatic BIOS detection and region switching. The emulator allows up to two players with customizable keybindings, backup RAM functionality, and integrated memory management for saves. Additional features include save states, rewinding, turbo speed, and a feature-rich debugger. The changelog highlights updates for Metal …

Read More »

ShadPS4-QtLauncher (August 18, 2026)

The ShadPS4-QtLauncher (released on August 18, 2026) is the official launcher for the ShadPS4, an early PS4 emulator for Windows and Linux built in C++. The latest update improves log validity checks beyond just the initial line. Users can download the ShadPS4-QtLauncher from the provided source link. ShadPS4-QtLauncher (2026/08/18) has been released. QtLauncher serves as the official launcher for shadPS4, an early PS4 emulator designed for both Windows and Linux, …

Read More »

VisualBoyAdvance-M Git Update (2026/08/19)

VisualBoyAdvance-M Git (2026/08/19) is a cross-platform emulator for Game Boy Color and Advance, compatible with Windows, Linux, and Mac. The latest Windows development build includes several updates: fetching vcpkg-binpkg only when outdated, fixing global linkage issues, implementing UI improvements for LCD filter panels, and addressing 7z seek handling in the Zip7 extractor. Additionally, it updates translations from Transifex and resolves a Lua link failure for macOS nightly builds. Users can …

Read More »

ShadPS4 Pre-release (August 18, 2026)

ShadPS4 Pre (2026/08/18) is an early emulator for PS4, developed for Windows and Linux using C++. Key updates in the changelog include improved handling of BaryCoord attributes for non-AMD GPUs, stubbed signals, integrating abseil as a submodule, fixing emulator hang during normal closure, and correcting checks for libc and libSceFios2. Users can download the latest version from the provided source link. ShadPS4 Pre (2026/08/18) has been released. This is an …

Read More »

SharpEmu Repository Update (August 18, 2026)

SharpEmu Git (August 18, 2026) is an experimental emulator for PlayStation 5, designed to run on Windows, Linux, and macOS platforms. It aims to enable users to play PS5 games on their computers, though it remains in the experimental stage. As with many emulators, performance and compatibility may vary, and users should expect ongoing development and updates to improve functionality and support for various titles. The project highlights the continued …

Read More »