Retro Replay Review
Gameplay
Animal delivers a classic point-and-click adventure framework that will feel instantly familiar to fans of the genre. You navigate your sausage-shaped protagonist, Peperami, through over 130 intricately hand-painted locations within the whimsical town of Snackopolis. Interactions take the form of straightforward verb menus—look, talk, pick up, use—allowing players to examine everything from suspicious cookie gangs to malfunctioning cloning devices. Puzzle design spans inventory combination, NPC riddles, and environmental escapes, ensuring that the challenge remains varied and engaging.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
One of the standout features in Animal’s gameplay is the seamless blending of adventure elements with sudden action sequences. Toward the climax, two DOOM-style first-person shooter sections appear, casting Peperami in a surprisingly intense combat scenario. While these segments break from the traditional point-and-click pace, they inject an adrenaline rush that keeps players on their toes and provides a memorable twist before the finale. The weapon mechanics are simple—point, shoot, and dodge—but effective in heightening tension and rewarding quick reflexes.
Dialogue and clue gathering form the core of your investigative journey. Snackopolis’s citizens, whether they’re broccoli buzzkills or cookie mobsters, offer cryptic hints that propel the narrative forward. The game’s parser-driven interactions respond well even to some unorthodox commands, meaning experimentation is often rewarded. A helpful journal records vital clues and character details, preventing you from getting lost in Snackopolis’s sprawling alleys. For adventure aficionados, Animal strikes the right balance between brain-teasers and lighthearted exploration.
Graphics
Visually, Animal stands out with its meticulously hand-painted backdrops. Each district of Snackopolis—be it the crumbling Veggie Slums or the opulent Chocolate Boulevard—boasts vibrant color palettes and quirky architectural flourishes. These 2D environments are rendered in a cartoonish style that underscores the game’s surreal humor, creating an immersive world that feels alive with snack-based personalities.
Character designs deserve special mention: Peperami himself is a dynamic, expressive sprite, using body language and exaggerated facial animations to convey emotion without spoken dialogue. Supporting cast members, from the neon-glowing soda gang to the robed Dr. Pepereinstein clones, each sport distinct silhouettes and color schemes. This visual variety not only enhances readability during conversations but also adds comedic flair to every encounter.
While the graphics may appear dated by modern standards, they possess a charming, retro appeal. The limited animation cycles—mostly looping walk cycles and gesture frames—occasionally feel stiff, but they serve the game’s tongue-in-cheek tone. Lighting effects are sparingly used, yet well-placed highlights and shadows lend depth to indoor and nighttime scenes. Overall, Animal’s art direction is cohesive and delightful, perfectly capturing the spirit of its spicy brand tie-in.
Story
Animal’s narrative is delightfully absurd: on the eve of Snackopolis’s mayoral election, Dr. Pepereinstein is kidnapped while experimenting with a cloning machine powered by Peperami salami. A disastrous sabotage leaves mutated snack-creatures rampaging across the city. As Peperami, you must piece together the conspiracy, rescue the missing mayor, and reset a city on the brink of snackocalypse.
The script leans heavily into pun-based humor and fourth-wall quips, making every dialogue exchange a source of entertainment. Talking plants lament their salad days, peppercorn thugs threaten to “spice things up,” and NPCs constantly reference Peperami’s advertising slogan, “It’s a bit of an animal.” While this brand-centric comedy sometimes borders on shameless product placement, it never undermines the core mystery or your motivation to untangle the plot.
Plot pacing is well-managed, with discoveries and twists arriving at regular intervals. Sidequests—such as retrieving stolen ketchup packets or infiltrating a cookie fortress—offer both lore expansion and inventory rewards. The climax’s shift to a first-person shooter showdown against mutated snack-beasts upends expectations in a satisfying way. By the time the final credits roll, you’ve experienced a full-blown culinary caper that’s as indulgent as it is inventive.
Overall Experience
Animal is a refreshing detour from conventional adventure games, buoyed by its surreal premise and brand-powered humor. Its strengths lie in playful writing, colorful art, and the surprising fusion of point-and-click exploration with DOOM-inspired action. Whether you’re savoring the hand-painted streets of Snackopolis or trading barbs with a sourdough sorcerer, there’s always something new to discover around the next snack stand.
Certain design choices—like limited animation frames and occasionally obtuse puzzle logic—may feel antiquated, yet they also remind players of the genre’s golden age. The two FPS segments may catch some adventure purists off-guard, but they ultimately enhance the game’s variety. Controls remain intuitive throughout, and the built-in journal keeps progress on track, reducing frustration during longer play sessions.
For prospective buyers, Animal offers around 10–12 hours of cheerful mayhem. Its low barrier to entry and humorous tone make it ideal for casual gamers seeking lighthearted escapism, while dedicated adventure fans will appreciate the depth of its puzzles and world-building. If you’re curious about a quirky tie-in that doubles as a well-crafted game, Peperami’s Animal is a tasty treat worth sampling.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.