Retro Game Database · PlayStation 3

Mobile Suit Gundam: Crossfire

Retro Game Database · PlayStation 3

Mobile Suit Gundam: Crossfire

Mobile Suit Gundam: Crossfire is a PlayStation 3 Gundam strategy-action entry set nine months after Zeon’s attack, as the Earth Federation prepares its counteroffensive. You choose a side, fighting either for the Federation’s push or Zeon’s effort to break the resistance.

The game frames its conflict around command decisions and mobile-suit progression. Thirty mobile suit variants are available across the two armies, while objective completion earns upgrade points that let you strengthen your chosen machines over the course of the campaign.

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Retro Replay Review

Gameplay

Crossfire builds its Gundam conflict around real-time strategy-based combat rather than treating the license as a purely linear action showcase. Your central choice is immediate and meaningful: support the Earth Federation’s counterattack or take Zeon’s side against it.

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The roster of 30 mobile suit variants gives the campaign a useful sense of military scale. Having multiple machines to command suits the series’ large-scale wartime premise, and it encourages you to think in terms of an army rather than a single hero unit.

Progression is tied to objectives, with upgrade points awarded for completing them. That makes mission performance part of the long-term loop: advancing is not only about reaching the next battle, but also about improving the mobile suits you will bring into later engagements.

Graphics

The presentation is firmly rooted in Gundam’s anime and mecha identity. Mobile suits, opposing factions, and the sci-fi war setting are the game’s defining visual ideas, giving it an unmistakably licensed-machine combat focus.

Its behind-view classification suggests a perspective designed to keep the mobile suits central to the action. That is an appropriate fit for a game whose appeal rests on commanding recognizable categories of giant robotic war machines.

As a PlayStation 3 release from 2006, Crossfire belongs to the system’s early generation. Its visual appeal is therefore best judged by how effectively it sells the scale and identity of its mecha conflict, rather than by expecting later-generation technical polish.

Story

The campaign begins nine months after Zeon attacks, at the point where the Earth Federation is ready to mount a full counteroffensive. This setup gives the conflict a clear military momentum: one side is pushing forward, while the other is attempting to halt that advance.

You are not locked into one viewpoint. Choosing the Federation places you in the counteroffensive, while joining Zeon casts your battles as part of the effort to crush Federation resistance.

That faction split is the story’s strongest hook. It gives the game a broader war-game character than a single-path narrative, letting the central conflict be viewed through either army’s objectives.

Overall Experience

Mobile Suit Gundam: Crossfire is aimed most directly at Gundam fans who want a strategic take on the series’ factional warfare. The combination of Earth Federation and Zeon paths, a 30-variant mobile-suit pool, and upgrade-based advancement provides its clearest reasons to return.

The pacing depends on objectives and their rewards. Because upgrades come from completed goals, the game places tangible value on each mission and gives campaign progress a practical payoff beyond the story’s next development.

This is a focused licensed sci-fi war game whose main strengths are its two-sided premise and mobile-suit progression. Players seeking Gundam-themed strategy-based combat will find the concept more compelling than those looking for a story-first adventure or a purely immediate action game.

Retro Replay Score

5.3/10

Additional information

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Retro Replay Score

5.3

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