Alien³

Alien³ for the Super Nintendo throws you into Lt. Ellen Ripley’s most harrowing mission yet: awakened by a cryogenic fire aboard the Sulaco, you’re jettisoned in an Emergency Escape Vehicle onto Florina “Fury” 161, a maximum-security prison now crawling with lethal xenomorphs. This exclusive SNES adaptation features six action-packed stages, each brimming with diverse objectives—from rescuing desperate inmates and repairing critical junction boxes to welding doors shut and destroying alien egg clusters. Your mission outline appears on the ship’s terminal, while detailed blueprints guide you through the prison’s labyrinthine corridors toward the ultimate showdown with the Mother Alien.

Success depends on your combat prowess and resourcefulness. Arm yourself with pulse rifles, grenade launchers and three devastating flamethrower variants, then scour the prison for med-kits to restore health and keep Ripley in fighting shape. With its blend of immersive sci-fi storytelling, strategic mission-based gameplay and pulse-pounding action, Alien³ on the Super Nintendo is a must-have for any retro gaming enthusiast. Gear up, dive into the danger, and reclaim Fury 161 from the alien menace!

Platform:

Retro Replay Review

Gameplay

Alien³ on the Super Nintendo delivers a mission-driven experience that stands apart from its counterparts on other systems. Over six distinct stages, players guide Lt. Ellen Ripley through a series of carefully designed objectives, ranging from rescuing prisoners to repairing damaged infrastructure. The mission terminal and accompanying blueprints serve as your constant guide, offering clear directives that keep gameplay focused and goal-oriented.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)

Each stage presents a fresh set of challenges: you might find yourself welding bulkhead doors shut to contain a hive of facehuggers, rewiring junction boxes to restore power, or tearing down contaminated pipes to stem a lethal infestation. These varied objectives break up the standard run-and-gun routine and inject a welcome puzzle-solving element. Navigating the fluorescent corridors of Florina “Fury” 161 becomes a tactical exercise as much as a firefight.

Combat encounters are fueled by an arsenal that includes pulse rifles, grenade launchers, and three distinct flamethrower variants. Ammo is never handed out in abundance, so you must carefully manage your supplies—deciding when to use grenades for crowd control or reserve them for a hulking adult alien. Med-kits scattered through the levels can salvage your health, but they’re rarely convenient, forcing you to weigh risk and reward before forging ahead.

On a mechanical level, Alien³’s controls are precise and responsive. Ripley’s movement feels weighty enough to convey the gravity of her situation without bogging down the action. The overhead view combined with tight camera angles amplifies tension, turning every corridor into a potential ambush point. Despite the simplicity of 16-bit hardware, the developers deliver a gameplay loop that remains engaging from the first cryo-chamber fire to the final face-off with the mother alien.

Graphics

Visually, Alien³ leverages the Super Nintendo’s palette to craft a moody, industrial atmosphere. The dimly lit hallways and flickering overhead lights evoke the claustrophobic corridors of the Sulaco’s E.E.V. and the decaying prison complex. Sprite work is detailed, from the worn armor on Ripley’s suit to the grotesque limb flails of a chestburster freshly hatched from its victim.

The aliens themselves are rendered with surprising fluidity, each species—facehugger, chestburster, drone—animated to underscore its threat. Even on-screen explosions from grenade launchers or bursts of flame from the flamethrower produce satisfying bursts of color and motion. While the SNES can’t match the photorealism of later consoles, the stylized pixel art here captures the essence of the Alien franchise.

Background tilesets vary from prison cell blocks to maintenance shafts, each area littered with pipes, vents, and access hatches that feel appropriately industrial and lived-in. Subtle visual cues, like steam vents oscillating or sparks flickering from exposed wiring, reinforce the game’s sense of place. Level design ensures you rarely revisit areas in the same lighting, keeping the environments fresh as you progress through your mission roster.

Cutscenes and terminal readouts may be sparse compared to modern standards, but when they do appear, they effectively drive home the narrative stakes. Dialogue boxes and alert screens employ stark text and simple animations to convey urgency, ensuring you never lose sight of Ripley’s perilous situation. In sum, the graphics may not wow by today’s standards, but they remain a high point for a late-era SNES title.

Story

The narrative of Alien³ begins with Ripley in a cryogenic chamber aboard the Sulaco, only to be forced into an Emergency Escape Vehicle when a fire breaks out. Drifting through space, her E.E.V. crash-lands on Florina “Fury” 161—a maximum security prison planet notorious for its ruthless inmates. As Ripley emerges, she discovers that the facility has become overrun by xenomorphs, setting the stage for a tense survival odyssey.

Rather than a straightforward retelling of the film’s plot, the game expands the universe by focusing on Ripley’s efforts to stabilize the complex and rescue survivors. Brief text exchanges at terminals flesh out the prison’s layout and prisoner backstories, offering glimpses into the chaos that erupted before her arrival. You get the sense that each corridor has its own history, be it a failed escape attempt or a containment breach that went horribly wrong.

The mission structure enhances the storytelling by tying each objective to the larger narrative of survival and rescue. Welding a blast door doesn’t just feel like another puzzle—it represents a desperate attempt to hold back the alien hoard. Repairing junction boxes isn’t merely a gameplay mechanic; it stands as a symbol of Ripley’s resilience in the face of a crumbling system. This interplay between story and action keeps you invested in every wire you reconnect and every prisoner you guide to safety.

By the time you confront the mother alien in the final stage, the mounting tension of the story pays off. You’ve seen the prison’s darkest corners, faced each alien iteration, and survived long enough to engage in a climactic boss battle that ties the chapters together. Alien³’s narrative may not reinvent the wheel, but it successfully adapts the film’s bleak tone into an interactive format that keeps players on edge from start to finish.

Overall Experience

Alien³ for the Super Nintendo strikes an effective balance between action, puzzle-solving, and atmospheric storytelling. Its six-stage structure and mission-based objectives ensure that gameplay never grows stale, while the carefully designed levels maintain a potent sense of dread. Whether you’re sealing off vents to stop a swarm or downing a flamethrower burst to clear out a corridor, every moment feels meaningful.

The game’s pacing is deliberate, allowing the tension to build naturally as you navigate Fury 161’s shadowy hallways. Occasional surges of adrenaline keep you on your toes, especially when low health or dwindling ammo forces tough choices. The audio design—ambient mechanical hums, sudden alien shrieks, muffled comms alerts—rounds out the experience, immersing you in the industrial nightmare.

While not as sprawling as some of its console cousins, this SNES adaptation stands on its own merits. Its distinct mission structure, atmospheric pixel art, and integration of franchise lore make it a must-play for fans of the series and platform retro enthusiasts alike. The learning curve is fair, and the checkpoint system ensures progress isn’t overly punitive, even on higher difficulties.

In closing, Alien³ on the Super Nintendo remains an engaging, tension-filled journey that successfully translates the cinematic dread of the Alien universe into a 16-bit action-puzzler. Its fusion of tactical objectives, diverse weapons, and claustrophobic level design ensures Ripley’s fight for survival is as gripping today as it was upon its release. For those seeking a retro sci-fi challenge with authentic franchise flair, Alien³ delivers on all fronts.

Retro Replay Score

7.7/10

Additional information

Publisher

, ,

Developer

,

Genre

, , , , , , ,

Year

Retro Replay Score

7.7

Reviews

There are no reviews yet.

Be the first to review “Alien³”

Your email address will not be published. Required fields are marked *