Dolphin Git Version 2512-211

Dolphin Git 2512-211 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce arcade games, offering features beyond the original consoles. The latest changelog includes enhancements such as improvements in single-precision FMA implementations, error-free transformations for FMA, and fixes related to NaN handling. Additionally, a specific setting for the game “Wall-E” has been updated to prevent issues with FMVs. The emulator is available for download for both x64 and Android platforms, with source code accessible as well.

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Dolphin Git 2512-211 has been compiled. This represents the latest development in the Dolphin Project. Dolphin is the pioneering emulator for the Gamecube, capable of running commercial titles! Dolphin emulates the Gamecube, Wii, and Triforce (an arcade system based on the Gamecube) and includes numerous features and enhancements absent from the original consoles. It offers partial Wii support and can play the majority of Gamecube games.

Dolphin Git Changelog:
* Merged pull request #13900 from JosJuice/jit-fma-double-rounding
* JitArm64: Special-case fmadds with single-precision inputs
* Jit: Added error-free transformation for single-precision FMA
* Jit64: Return FixupBranch from HandleNaNs
* Jit64: Swapped MOVSD with MOVAPD in software FMA
* JitArm64: Lowered register pressure for inaccurate FMA with accurate NaNs
* Arm64Emitter: Corrected Q bit in vector SHL/URSHR encoding
* Merged pull request #14296 from jordan-woyak/wall-e-disable-immxfb
* GameSettings: Wall-E: Turned off ImmediateXFBEnable to prevent stuck FMVs and explained the reasoning for configuring SafeTextureCacheColorSamples.

Download:
:Dolphin Git 2512-211 x64
Download:
:Dolphin Git 2512-211 Android
Source: Here

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