The Backfire Effect As funny as the ads seemed in the moment, many players and parents found them off putting. Not everyone wanted to open a gaming magazine only to be blasted by the smell of spoiled food or worse. While the gag fit EarthBound’s tongue in cheek tone, it did not make the game’s actual strengths clear. Instead of explaining its charming writing, modern setting, and unique battle mechanics, the marketing painted the game as a gross out comedy that did not match its true personality. The campaign also struggled because it targeted the wrong pain point. RPG fans were ready to embrace new titles after Final Fantasy III and Chrono Trigger, but Nintendo’s push for EarthBound downplayed that community and instead tried to lure kids who preferred Mortal Kombat or NBA Jam. As a result the game’s advertising appealed to an audience unlikely to stick around while alienating the players who might have loved it most. Even in hindsight the scratch and sniff gimmick feels more like a prank than a promotion. It got attention, but not the kind that converted into purchases at the register. Legacy of a Smelly Campaign EarthBound’s sales were disappointing for Nintendo, and many analysts point to its marketing as one reason why. The game itself went on to become a cult classic, beloved for its heartfelt story, quirky dialogue, and unique suburban setting. But in 1995 its first impression was defined by scratch and sniff jokes rather than its creative brilliance. Today the “This Game Stinks” campaign is remembered as both a curiosity and a cautionary tale. It shows how risky advertising can overshadow the very product it tries to sell. Fans still bring up the ads in retrospectives, often with a mix of laughter and disbelief that Nintendo ever thought it was a good idea. In the end EarthBound outgrew its smelly reputation. Thanks to word of mouth, emulation, and re releases, it is now regarded as one of the finest RPGs of the 16 bit era. But the scent of its original marketing campaign will always linger as one of the strangest footnotes in video game history.

EarthBound’s “This Game Stinks” Ad Campaign

A Bold but Bizarre Idea

In 1995 Nintendo of America faced a challenge. They were preparing to launch EarthBound on the Super Nintendo, a quirky role playing game full of humor, offbeat enemies, and suburban satire. But how could they sell such an unusual RPG to an American audience that was not yet fully invested in the genre? Their answer was one of the strangest campaigns in gaming history. Nintendo rolled out a marketing push that literally told players “This Game Stinks.” Instead of highlighting gameplay depth or story charm, the ads leaned into bathroom humor and smelly gags, even printing scratch and sniff inserts in magazines like Nintendo Power. Readers who scratched were greeted with scents ranging from sour pizza to outright flatulence. It was bold, it was strange, and it set EarthBound apart from every other RPG on store shelves (Retrovolve).

For Nintendo the move was meant to grab the attention of young gamers who might otherwise skip over a text heavy RPG. The company believed humor and gross out gags would speak directly to the youth market of the mid 1990s. Instead of focusing on turn based battles and heartfelt storytelling, the company gambled that a stinky postcard in your mailbox would be more memorable than a stat chart.

It was certainly memorable. Kids talked about it, magazines highlighted it, and the campaign became infamous for being unlike anything else in the industry at the time. But memorability does not always translate to sales success.

Retro gaming campaign featuring humorous stink cards.

The Backfire Effect

Nintendo’s “This Game Stinks” campaign certainly grabbed attention, but the focus was not always on the game itself. The scratch and sniff gimmick was memorable, yet it highlighted silly smells more than it explained why EarthBound was worth playing. Instead of showcasing the heartfelt story, quirky characters, and suburban setting, the marketing leaned into bathroom humor and gross out gags.

For kids flipping through Nintendo Power, the joke landed, but it did little to explain what made EarthBound different from other RPGs. The campaign leaned more into shock value than substance, leaving many players unsure what the actual gameplay experience was supposed to be.

In that way the stunt worked almost like a double edged sword. It got people talking, but not necessarily about the reasons they should pick up the cartridge and start a long adventure.

While they did not become the launchpad for massive sales, they created one of the most distinctive promotions Nintendo ever attempted. In hindsight the campaign feels less like a serious sales pitch and more like a time capsule of 1990s advertising, when weirdness and attitude often carried more weight than product details. It fits EarthBound’s quirky personality but also shows how unusual marketing choices can shape a game’s legacy in unexpected ways.

Thanks to word of mouth and later re releases, EarthBound has grown into a cult classic admired for its humor, charm, and emotional storytelling. Yet the scratch and sniff campaign remains a strange and unforgettable part of its journey, a reminder that sometimes the oddest promotions leave the strongest memories.

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