MesenCE Git Update (May 25, 3026)

MesenCE Git (3026/05/25), a multi-system emulator available for Windows, Linux, and macOS, supports various platforms including NES, SNES, and Game Boy. This community-managed fork of Mesen2 aims to enhance and maintain the emulator. Recent updates include fixes for audio glitches in SNES MSU-1 patches, improvements in the debugger’s search functionality, and adjustments to the NES’s PAL forced OAM refresh. Additionally, issues with the sprite viewer in the PC Engine debugger were addressed. For more details and downloads, visit the official MesenCE page.

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MesenCE Git (3026/05/25) has been released. Mesen is a versatile multi-system emulator available for Windows, Linux, and macOS. It supports various systems including NES, SNES, Game Boy (GB/SGB/GBC), Game Boy Advance, PC Engine, SMS/Game Gear, and WonderSwan (WS/WSC). MesenCE is a community-driven fork of Mesen2, aimed at preserving and enhancing this emulator for the future.

MesenCE Git Changelog:
* SNES: Resolved audio glitches in certain MSU-1 patches (#138)
* Debugger: Find all occurrences – Corrected duplicated results when searching for a function label that contains a multi-line comment (#134)
* Debugger: Enabled usage of built-in assembler with SA-1 (#139)
* NES: Reimplemented PAL forced OAM refresh based on recent research (#137)
* Debugger: PCE – Corrected sprite viewer “edit tile” to use appropriate tiles for specific sizes (e.g., 16×32) (#136)

Download: MesenCE Git (3026/05/25)
Source:Here

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