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PlayStation 2 · Data Extraction / Insertion

Tales of Destiny Director's Cut Tools

By RangerRus

About this project

Tales of Destiny Director's Cut Tools are hacking tools for the PS2 version of Tales of Destiny DC.
It can be used for modding the game, searching for hidden content and creating fan translations.

The included tools are:
[list]
[li][unpack/pack] BIN:[/li]
unpacking and packing main archives BIN.
[li][unmglk/mglk] MGLK:[/li]
unpacking and packing containers of MGLK format.

Attention! Please read this before using this programm!
[list]
[li]a) After activating command that "pack" files there will be new archive created (only for BIN).
[li]b) After activating "mglk" command there will be no new MGLK archive. It'll be instantly made into MGLK which is specified in command line or in executive BAT file. I highly advice you to make a backup copy of original MGLK.
[li]c) While packing BIN or MGLK programm would understand only original names of unpacked files. Don't change them.
[li]d) Pack - to pack files in BIN correctly you must place new files in folder called "NAME_FILES". During packing the programm would automatically check every file located in "NAME_FILES" folder. Do not place subdirectories with new files into "NAME_FILES" folder, because this utility works directly with files located in "NAME_FILES" folder. "NAME" is an archive of the same name with the file you'd like to patch (DAT.BIN or MOV.BIN). For example, if you'd like to pack files into DAT.BIN, then you should name your folder "DAT_FILES".
[li]e) MGLK - to pack files in MGLK correctly you must place new files in folder called "NAME". During packing the programm would automatically check every file located in "NAME" folder. Do not place subdirectories with new files into "NAME" folder, because this utility works directly with files located in "NAME" folder. "NAME" - is an archive of the same name with the file you'd like to patch (13558.mglk & etc). For example, if you'd like to pack files into 13559.mglk, then you should name your folder '13559'.

Original game requirements

See the release instructions.

Creator credits

RangerRus
Listed creator

RELEASE 1.1

Readme & instructions

Readme.txt

Tales of Destiny Director's Cut Tools [by RangerRus] Version v1.1 [1] GENERAL INFORMATION Tales of Destiny Director's Cut Tools are hacking tools for the PS2 version of Tales of Destiny DC. It can be used for modding the game, searching for hidden content and creating fan translations. [2] DONATE TO SUPPORT OUR TEAM PayPal: evil-final1st@mail.ru Ko-fi: https://ko-fi.com/cameliemimika Webmoney: R392934641454 Z335291837360 E199790310029 Yandex wallet: 410011235819402 [3] DETAILS The included tools are: [unpack/pack] BIN: unpacking and packing main archives BIN. [unmglk/mglk] MGLK: unpacking and packing containers of MGLK format. Attention!

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Tales of Destiny Director's Cut Tools [by RangerRus]
Version v1.1

[1] GENERAL INFORMATION
Tales of Destiny Director's Cut Tools are hacking tools for the PS2 version of Tales of Destiny DC.
It can be used for modding the game, searching for hidden content and creating fan translations.

[2] DONATE TO SUPPORT OUR TEAM

PayPal:
evil-final1st@mail.ru

Ko-fi:
https://ko-fi.com/cameliemimika

Webmoney:
R392934641454
Z335291837360
E199790310029

Yandex wallet:
410011235819402

[3] DETAILS
The included tools are:

[unpack/pack] BIN:
unpacking and packing main archives BIN.

[unmglk/mglk] MGLK:
unpacking and packing containers of MGLK format.

   Attention! Please read this before using this programm!
   a) After activating command that "pack" files there will be new archive created (only for BIN).
   b) After activating "mglk" command there will be no new MGLK archive. It'll be instantly made into MGLK
   which is specified in command line or in executive BAT file. I highly advice you to make a backup copy of
   original MGLK.
   c) While packing BIN or MGLK programm would understand only original names of unpacked files.
   Don't change them.
   d) Pack - to pack files in BIN correctly you must place new files in folder called "NAME_FILES".
   During packing the programm would automatically check every file located in "NAME_FILES" folder.
   Do not place subdirectories with new files into "NAME_FILES" folder, because this utility works directly
   with files located in "NAME_FILES" folder. "NAME" is an archive of the same name with the file
   you'd like to patch (DAT.BIN or MOV.BIN). For example, if you'd like to pack files into DAT.BIN,
   then you should name your folder "DAT_FILES".
   e) MGLK - to pack files in MGLK correctly you must place new files in folder called "NAME".
   During packing the programm would automatically check every file located in "NAME" folder.
   Do not place subdirectories with new files into "NAME" folder, because this utility works directly
   with files located in "NAME" folder. "NAME" - is an archive of the same name with the file
   you'd like to patch (13558.mglk & etc). For example, if you'd like to pack files into 13559.mglk,
   then you should name your folder '13559'.

[4] COMMANDS
Usage: *.exe  unpack/pack  *.BIN *.TBL
Usage: *.exe  unmglk/mglk  *.mglk

[5] VERSION HISTORY
   [5.1] v1.0 (18-05-2015)
- First version.

   [5.2] v1.1 (20-08-2015)
- Added support MGLK format.

[6] FEEDBACK
In case of errors, bugs or any other mistakes of same kind, please
contact project leader via email or other communication tools:
Skype: evil_finalist
e-mail: evil-final1st[at]mail.ru
forum: http://temple-tales.ru/forum

Download Readme.txt ↓

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