Project64 Git (2026/04/03) is a compiled version of the proprietary Nintendo 64 emulator for Windows, designed to allow users to play Nintendo 64 games using ROM images. It features a plug-in system for third-party developers to create custom components. Initially a project by Jabo and zilmar to explore emulator programming, it is now open source. Recent updates include various implementations for the RSP, such as Opcode_SDV, Opcode_LRV, Opcode_LDV, and more. …
Read More »NxEmu Developer Version 0.6.0-324-4a17795
NxEmu Dev v0.6.0-324-4a17795 has been released, offering enhancements to the experimental open-source Nintendo Switch emulator by N3xoX1. Key updates in the changelog include code cleanup for the CPU and fixes to fast memory in 64-bit, as well as improvements to the loader, specifically addressing the VfsVirtualFile::GetContainingDirectory function. The new version aims to improve overall performance and stability. For more details, you can access the source link. NxEmu Dev v0.6.0-324-4a17795 has …
Read More »mGBA Git Version (April 3, 2026)
mGBA Git (2026/04/03) is a new, fast, and accurate emulator designed for Game Boy Advance games, offering enhanced features compared to existing emulators. Key features include support for Game Boy/Game Boy Color hardware, local link cable functionality, save type detection, real-time clock, and more. It supports various peripheral functionalities, including the Game Boy Camera and Printer. The emulator allows for turbo mode, rewinding, frameskip, savestates with screenshots, and cheat codes. …
Read More »GearSystem Git Update (April 3, 2026)
GearSystem Git (2026/04/03) is a Sega Master System/Game Gear emulator developed in C++ that operates on iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes source code readability and offers high compatibility. Key features include a precise Z80 core, support for multi-mappers and external RAM with save files, automatic region detection, SMS2-specific modes, and an internal ROM detection database. It also utilizes SDL Audio for sound emulation and includes an …
Read More »Gearboy Git Update (April 3, 2026)
Gearboy Git (2026/04/03) is a C++ Nintendo Game Boy emulator emphasizing readability and good compatibility. It features highly accurate CPU, instruction, and memory timing emulation, with support for various Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5). It mimics the original Game Boy’s LCD ghosting effect and offers sound emulation via SDL Audio. Additional capabilities include Game Boy Color support, an integrated disassembler, save states, cheat support (Game Genie …
Read More »DuckStation Git Update (April 3, 2026)
DuckStation Git (2026/04/03) is a PlayStation emulator prioritizing playability, speed, and maintainability, aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware and software rendering, upscale options, PGXP for geometry precision, fast boot capabilities, and save state support. Compatible with various file formats, it supports numerous input methods, including lightgun emulation and multitap controllers. Recent updates improve UI elements and add new features. Automatic updates, content scanning, and …
Read More »Dolphin Git Version 2603-202
Dolphin Git 2603-202 has been compiled, marking a significant update for the Dolphin Project, the first GameCube emulator capable of running commercial games. The emulator supports GameCube, Wii, and Triforce games while offering enhanced features absent in original consoles. Recent updates in the changelog include quality of life improvements for the Achievement Manager, bug fixes related to VulkanContext, and enhancements to the TAS UI in DolphinQt. Additional changes involve optimizations …
Read More »BizHawk Git Update (April 3, 2026)
BizHawk Git (2026/04/03) is a multi-system emulator written in C# that offers features for casual gamers, including full screen and joypad support, along with advanced rerecording and debugging tools. It supports numerous systems, such as Apple II, Atari, Sega, Nintendo, and more, alongside various classic consoles like the NES, Game Boy, and PlayStation. Recent updates in the changelog include fixes for Doom Lua parsing and variable initialization. For more details, …
Read More »Ymir Repository Update (April 2, 2026)
Ymir Git (2026/04/02) introduces a work-in-progress Sega Saturn emulator with several features, including support for various game file formats like BIN+CUE and ISO. It offers automatic BIOS detection, region switching, and up to two-player support with customizable controls. Users can manage backups of RAM and DRAM cartridges, import/export saves, and use save states. Additional functionalities include rewinding gameplay, turbo speed, and a basic debugger. Recent changes include system timing adjustments …
Read More »VisualBoyAdvance-M Git Version (April 2, 2026)
VisualBoyAdvance-M Git (2026/04/02) is a compiled version of the VisualBoyAdvance-M emulator, supporting Super Game Boy, Game Boy Color, and Game Boy Advance for Windows, Linux, and Mac. This build includes fixes for Vulkan support, enhancements for Linux and macOS compatibility, and updates to translations. Notable changes involve alpha adjustments for VK and configuration options. Users can download the latest Windows version and access the source code. For further details, visit …
Read More »Vita3K Repository Update (April 2, 2026)
Vita3K Git (2026/04/02) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS, primarily supporting a few homebrew programs in .vpk format. Currently, no commercial games can be played. Recent updates include added support for alternate keyboard controls, the implementation of an FX10 pack function for the C10 format, and a fix in the allocations dialog to ensure that disassembly opens correctly. A slight modification was also made …
Read More »PCSX2 Version 2.7.230
PCSX2 v2.7.230 has been released, continuing its role as a free and open-source emulator for PlayStation 2 (PS2) games. It effectively emulates PS2 hardware using MIPS CPU interpreters, recompilers, and a virtual machine to manage hardware states and system memory, enabling users to play PS2 games on their PCs. The latest changelog includes a fix ensuring barriers are inserted when textures are render targets or depth-stencils. For those interested, PCSX2 …
Read More »ShadPS4 Preliminary Release (April 2, 2026)
ShadPS4 Pre (2026/04/02) is an early PS4 emulator designed for Windows and Linux, developed in C++. It enables users to play PS4 games on their PCs, marking a significant step in console emulation technology. The project is in its early stages, with ongoing improvements expected as the development team works on enhancing compatibility and performance. This release caters to gamers looking to experience PS4 titles outside of the console environment, …
Read More »PCSX-Redux Git Update (April 2, 2026)
PCSX-Redux Git (2026/04/02) is a developing fork of the PlayStation Emulator PCSX, aimed at modernizing its code standards. The project seeks to eliminate the plugin system in favor of a unified codebase for better management. It will be built using SDL/OpenGL3+/ImGui to enhance portability and readability, while also focusing on improving debugging and rendering functionalities. Recent updates include a merge for a PS1 packer fix and adjustments to KD and …
Read More »GearSystem Repository (April 2, 2026)
GearSystem Git (2026/04/02) is a Sega Master System/Game Gear emulator written in C++, designed for iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes code readability and high compatibility. Key features include a highly accurate Z80 core, multi-mapper support, external RAM for save files, automatic region detection, SMS2 224 mode support, and sound emulation through SDL Audio. The emulator also includes an integrated disassembler, compressed ROM support, and runs across …
Read More »Gearboy Version 3.8.2
Gearboy v3.8.2 is a Nintendo Game Boy emulator developed in C++ that prioritizes source code readability while maintaining strong compatibility. Key features include accurate CPU and instruction timing, support for multiple Memory Bank Controllers, and refined LCD emulation mimicking original Game Boy ghosting effects. It also includes sound emulation, Game Boy Color support, an integrated disassembler, save state capabilities, and cheat support via Game Genie and GameShark. The update introduces …
Read More »Dolphin Git Version 2603-183
Dolphin Git 2603-183 is the latest version of the Dolphin Project, a Gamecube, Wii, and Triforce emulator capable of running commercial games. It offers features not available on the original consoles and includes partial Wii support, successfully playing most Gamecube titles. Recent updates include enhancements for the Game Boy Player, with improved texture caching and fixes to the Game Boy clock speeds. Notable changes involve several merge requests that enhance …
Read More »Ares Git Update (April 2, 2026)
Ares Git (2026/04/02) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation. It is a descendant of higan and bsnes and currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, and more. The recent changelog highlights improvements to N64 emulation with the addition of a detect mask for xioctl. Ares aims to provide an authentic gaming experience across various …
Read More »GB Enhanced+ Version 1.10
GB Enhanced+ v1.10 is an experimental GBA emulator and successor to the original GBE project, designed for high portability using C++ and SDL. This version includes enhancements such as support for the Wave Scanner, Wantame Card Scanner, unreleased Vaus Controller, and WorkBoy. It also supports sending Nectaris maps, file fragmentation for AM3 SmartMedia cards, and adds stereo support for the GBA core. Networking has been revamped, allowing easier disconnections, and …
Read More »Ymir Software Release (April 1, 2026)
Ymir Git (2026/04/01) is a work-in-progress Sega Saturn emulator that supports various game formats (BIN+CUE, IMG+CCD, MDF+MDS, ISO) and includes features like automatic BIOS detection, region switching, and customizable keybindings. It allows up to two players and supports save states, rewind functionality, and turbo speed. The latest update includes numerous fixes and enhancements, particularly for the VDP (Video Display Processor) and performance improvements. Additional features include an integrated memory manager …
Read More »Xenia Git (April 1, 2026)
Xenia Git (2026/04/01) is an experimental Xbox 360 emulator that currently does not run games. Recent updates include the addition of heap offset to alignment guards, the implementation of AND+NOT folding into AND_NOT, and the introduction of alignment guards for PhysicalHeap allocations. For more details and to download, visit the provided source link. Xenia Git (2026/04/01) has been compiled. Xenia is an experimental emulator for the Xbox 360. Currently, it …
Read More »ShadPS4 Preliminary (April 1, 2026)
ShadPS4 Pre (2026/04/01) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes the implementation of BUFFER_ATOMIC_FCMPSWAP and the addition of posix functions sysconf() and sigalstack(). Users can download the emulator from the provided source link. ShadPS4 Pre (2026/04/01) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 Changelog:* Added BUFFER_ATOMIC_FCMPSWAP (#4200) * posix: implemented sysconf() …
Read More »PCSX2 Version 2.7.229
PCSX2 v2.7.229 has been released, offering a free and open-source PlayStation 2 emulator. It emulates PS2 hardware through MIPS CPU Interpreters, Recompilers, and a Virtual Machine that manages hardware states and system memory, enabling users to play PS2 games on their PCs. The latest update includes fixes for Silent Hill: Shattered Memories in the GameDB. For more details, you can download PCSX2 v2.7.229. PCSX2 v2.7.229 has been released. PCSX2 is …
Read More »RPCS3 Git Update (April 1, 2026)
RPCS3 Git (2026/04/01) is an open-source emulator for Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL, allowing for the booting and playing of many commercial games and SDK samples. Ongoing contributions are enhancing the number of playable titles. Recent updates include fixes to the SPU Analyzer and the implementation of ENOTDIR in the sys_fs module. The latest version, rpcs3 …
Read More »mGBA Git Update (April 1, 2026)
mGBA Git (2026/04/01) is a new Game Boy Advance emulator designed for speed and accuracy, surpassing many existing options. It offers extensive features, including support for Game Boy and Game Boy Color hardware, save type detection, local link cable connections, and real-time clock functionality. Users can enjoy turbo mode, rewinding, and have up to nine savestate slots, with support for different video recording formats. It also includes cheat code functionality, …
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