Gearboy Git (2026/02/15) is a Nintendo Game Boy emulator developed in C++ that prioritizes readability while maintaining good compatibility. It features accurate CPU emulation and instruction timing, supports various Memory Bank Controllers, and replicates the Game Boy’s LCD ghosting effect. Additionally, it includes sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, and save options for battery-powered RAM cartridges. Gearboy is multi-platform, functioning on Windows, Linux, Mac …
Read More »DuckStation Git Update (February 15, 2026)
DuckStation Git (2026/02/15) is a PlayStation emulator prioritizing playability, speed, and maintainability, while ensuring compatibility with low-end devices. Key features include a CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for enhanced graphics. It supports various image formats and homebrew executables, offers save state functionality, and includes controller support with features for lightguns and multitap controllers. Notable updates in this release address achievement tracking …
Read More »Dolphin Git Version 2512-309
Dolphin Git 2512-309 is an updated version of the Dolphin Project, the first emulator to run commercial GameCube games. It emulates GameCube, Wii, and Triforce systems, offering features not found on the original consoles, with partial Wii support and the ability to play most GameCube titles. Recent updates include enhancements to SYSCONF control and improvements to Android input device hotplug functionality. Downloads are available for both x64 and Android versions. …
Read More »Xenia Version Control System (February 14, 2026)
Xenia Git (2026/02/14) is an experimental Xbox 360 emulator that currently does not support running games. Recent updates include improvements for building binutils, better stack alignment for AVX instructions, and fixes for various PPC instructions. Key changes involved enhancements to register handling in x64/Linux, ensuring correct machine code pointer returns, and addressing issues with float packing and arithmetic. The update also includes performance optimizations and bug fixes, such as correcting …
Read More »ShadPS4 Pre-release (February 14, 2026)
ShadPS4 Pre (2026/02/14) is an early PlayStation 4 emulator developed for Windows and Linux, utilizing C++. It aims to provide users with the ability to play PS4 games on their PCs. This initial release is part of ongoing efforts to improve compatibility and performance, allowing gamers to experience console games in a different environment. Further updates and enhancements are expected as the project evolves. ShadPS4 Pre (2026/02/14) has been launched. …
Read More »Project64 Git Update (February 14, 2026)
Project64 Git (2026/02/14) is a compiled version of Project 64, a proprietary Nintendo 64 emulator for Windows. Utilizing a plug-in system, it enables third-party developers to create customized components. Users can play Nintendo 64 games on their computers by using ROM images from cartridges or homebrew. Initially created by Jabo and zilmar as a programming challenge, Project64 is now open source. Recent updates include improvements to the RSP component, such …
Read More »Dolphin Git Version 2512-305
Dolphin Git 2512-305 is the latest trunk version of the Dolphin Project, the first emulator to run commercial GameCube games. It supports GameCube, Wii, and Triforce games, offering features not available on the original consoles. The emulator has partial Wii support and successfully plays most GameCube titles. Recent updates include formatting enhancements for GameINI related to “The Legend of Zelda: Twilight Princess.” Download options are available for both x64 and …
Read More »PPSSPP Git Update (February 14, 2026)
PPSSPP Git (2026/02/14) is a fast, portable PSP emulator available for Android, Windows, Mac, and Linux. Recent updates include numerous UI fixes, improved screenshot functionality, and optimizations for iOS, such as modernizing screen resize code and removing deprecated APIs. Key changes involve fixing the confirm button issue, enhancing screenshot reporting, and refining UI elements. The new internal screenshot API addresses bugs that previously caused screenshotting to stall. For download options, …
Read More »BizHawk Git Release (February 14, 2026)
BizHawk Git (2026/02/14) is a multi-system emulator written in C# that caters to casual gamers with features like full-screen mode and joypad support, alongside detailed debugging and rerecording tools. It supports a wide range of systems, including Apple II, various arcade machines, Atari consoles, Commodore systems, Nintendo handhelds and consoles, Sega systems, and more. Recent updates include the addition of a Lua method for TAStudio frame seeking and improved marker …
Read More »Azahar Git (February 14, 2026)
Azahar Git (2026/02/14) is a compiled version of an open-source 3DS emulator project based on Citra. This project aims to provide users with a platform to play Nintendo 3DS games on different devices, enhancing accessibility and performance. The emulator supports various features and continues to receive updates for improved functionality and compatibility with a wide range of 3DS titles. As an open-source initiative, it encourages community contributions and collaboration, fostering …
Read More »Ares Git Release (February 14, 2026)
Ares Git (2026/02/14) is a multi-system emulator that emphasizes accuracy and preservation, originally developed on October 14, 2004. It is based on higan and bsnes, and currently supports 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, and Neo Geo Pocket. Recent changes include a fix for screen display in interlace mode 1. Ares aims to provide an authentic gaming experience across various classic systems. The …
Read More »ClownMDemu Version 1.6.5
clownmdemu v1.6.5, a Sega Mega Drive (Genesis) emulator still in early development, has been released. While it can run some games, many Mega Drive features remain unemulated. The update includes an improved emulator core, an option to disable CDDA audio, and a reduction in input latency. Key fixes address synchronization issues with control pads, audio while frame-advancing, and save data settings in Emscripten builds. The emulator is verified as hardware-accurate …
Read More »ScePSX Beta Version 0.1.9.0
ScePSX Beta v0.1.9.0 is a new open-source PlayStation 1 emulator for Windows, developed in C#. Based on ProjectPSX, it offers features like real-time save/load, built-in D2D1, D3D, and OpenGL renderers, with OpenGL supporting shaders and ReShade. It includes memory editing, cheat code support, and multiple controller compatibility. The update provides extensive platform support, including Windows (x86/x64/arm), Linux, and macOS, with specific notes on architecture compatibility. The Avalonia UI version does …
Read More »VisualBoyAdvance Lenny (February 12, 2026)
VisualBoyAdvance Lenny (2026/02/12) is an enhanced fork of VisualBoyAdvance-1.7.2, featuring improved timing and audio-video performance. Key features include a main loop synchronization algorithm from SDL documentation, which incorporates an auto frame skip that can’t be disabled. The video pipeline utilizes double filtration, sending frames to a YUY2 overlay for fullscreen display without altering desktop resolution, synchronizing with V-blank. Audio buffer levels are monitored with dynamic main loop synchronization. However, it …
Read More »Xenia Git (February 13, 2026)
Xenia Git (2026/02/13) is an experimental Xbox 360 emulator that is not yet capable of running games. The latest changelog highlights various updates, including fixes for vector mask issues, improvements in testing and cleanup procedures, and additional instruction tests. Key changes include memory initialization for tests, enhancements to opcode mnemonics, and updates related to VMX128 instruction definitions. The update also introduces new tests for ALU, logic, conversion, and floating-point instructions, …
Read More »VisualBoyAdvance-M Git Update (February 12, 2026)
VisualBoyAdvance-M Git (2026/02/12) is a multi-platform emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, compatible with Windows, Linux, and Mac. The latest development build includes updates such as exponential decay for motion blur and improvements to the build process. Additionally, the MSVC release builds now support /favor:INTEL64, and FAudio has been added to the FreeBSD package list for dependencies. Users can download the Windows version directly. …
Read More »Vita3K Repository Update (February 13, 2026)
Vita3K Git (2026/02/13) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. Currently, it can run some homebrew applications in .vpk format, but commercial games are not supported. Recent updates include the addition of the most_restrictive_perm permission in memory management, a dirty flag for ColorSurfaceCacheInfo in the Vulkan renderer, a gui option to disable background music, and optimization of Boost usage in utilities. For more information, download …
Read More »ShadPS4 Preview (February 13, 2026)
ShadPS4 Pre (2026/02/13) is an early PS4 emulator for Windows and Linux, developed in C++. The recent changelog includes fixes such as addressing issues with button mappings, improving core functionalities like font mounting, enhancing error handling during unmaps, and refining motion controls emulation. It also features updates to various submodules and internal APIs. Users can download ShadPS4 Pre via the provided source link. ShadPS4 Pre (2026/02/13) has been released. This …
Read More »PCSX2 Version 2.7.118
PCSX2 v2.7.118 has been released, enhancing the open-source PlayStation 2 emulator that enables users to play PS2 games on their PCs. Key updates include improvements to SPU (Sound Processing Unit) functionality, such as reverb resampling and a multi-isa mixer. The update also features refinements in Qt components, including better translation handling, comment cleanups, and a new helper function for older configurations. Additionally, it enhances GS/DX11 performance with expanded caching for …
Read More »melonDS Git Update (February 13, 2026)
melonDS Git (2026/02/13) is an open-source Nintendo DS emulator, part of the second wave of DS emulators. Key features include a nearly complete core, JIT recompiler for speed, OpenGL rendering, joystick support, savestates, and multiple display modes. It also supports RTC, microphone, and lid features. Work-in-progress features include local multiplayer, online connectivity, DSi emulation, and GBA slot add-ons. Recent updates fixed the EmuSettingsDialog and allowed booting in DSi direct mode …
Read More »PPSSPP Git Version (February 13, 2026)
PPSSPP Git (2026/02/13) is a fast and portable PSP emulator available for various platforms, including Android, Windows, Mac, and Linux, developed in C++. Recent updates include a control mapper refactor to improve input management, support for multiple listeners, and integration of Discord presence for game status. The interface has been streamlined, cleaning up old prompts and renaming functions for clarity. Additional fixes include adaptive game screen buttons, updates to configuration …
Read More »DuckStation Git Update (February 13, 2026)
DuckStation Git (2026/02/13) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintenance while ensuring compatibility across low-end devices. It features a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), upscaling, and texture filtering, along with PGXP for enhanced precision. The emulator supports multiple file formats, homebrew execution, and includes advanced features such as save states, controller support, and automatic content scanning from redump.org. Recent updates improved UI …
Read More »Dolphin Git Version 2512-303
Dolphin Git 2512-303 is the latest trunk of the Dolphin Project, the first Gamecube emulator that can run commercial games. It supports Gamecube, Wii, and Triforce (arcade) games, offering enhanced features beyond the original consoles, with partial Wii support and compatibility for most Gamecube titles. Recent changelog updates include merges for improved functionalities such as microphone support and widescreen fixes for specific games. Downloads are available for both x64 and …
Read More »BizHawk Git Release (February 13, 2026)
BizHawk Git (2026/02/13) is a multi-system emulator written in C#. It offers features for casual gamers, including full-screen mode, joypad support, and comprehensive rerecording and debugging tools. Supported systems range from classic consoles like the Apple II, Atari 2600, and Commodore 64 to modern devices like the Nintendo DS and Sony PlayStation. Recent updates include work-in-progress features for Doom’s Lua scripting, allowing entity removal, and copyedits to the help section. …
Read More »Yaba Sanshiro Version 1.18.21
Yaba Sanshiro v1.18.21 has been released, marking an update to the unofficial port of the Yabause SEGA Saturn Emulator. This project specifically targets the Android version of Yabause, utilizing OpenGL ES 3.x to enhance performance and graphics. The update aims to improve user experience and functionality, making it a valuable tool for SEGA Saturn enthusiasts on mobile devices. Yaba Sanshiro v1.18.21 has been released. uoYabause is an unofficial port of …
Read More »
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!