Skip to content
Retro Game Database · Commodore 64

BMX Trials

Retro Game Database · Commodore 64

BMX Trials

BMX Trials hooks you with a simple dare: clear one bike event, then earn the right to face the next. The 200m dash, wheelie test, ramp jump, slalom, bunny-hop bars, and Beetle leap give its compact challenge ladder a nice variety, especially when you bring in a second rider for head-to-head pressure.

Its strict one-event-at-a-time progression can turn a short session into a stubborn contest with your own timing. This is a lean 1985 BMX game rather than a deep simulation, but its clear goals and increasingly demanding stunts still make it a worthwhile pick for anyone who enjoys old-school score-chasing and taking turns at the keyboard.

Platform:

Retro Replay Review

Gameplay

BMX Trials starts with the kind of direct arcade challenge that needs no warm-up: get on the bike and prove you can handle the first event. You steer with the joystick and build speed with Fire or the space bar, a spare control setup that puts the emphasis on timing and nerve rather than a long list of moves. It is easy to understand in seconds, which makes failure sting in the right way: you know exactly which part of the attempt went wrong.

The six events do a good job of stopping the game from feeling like the same race repeated. A 200m sprint asks for raw pace, while the longest-wheelie contest, ramp jump, slalom, bunny hopping, and VW Beetle jump each put a different kind of precision under the microscope. The best moments come from adjusting to that change of pace. After pushing hard in a race, you have to rein yourself in for an event where control matters more than simply charging ahead.

Progression is also the source of the game’s bite. You must finish an event before moving on, so a challenge you cannot quite master becomes a real roadblock. That can be frustrating if you want a casual tour of every stunt, but it gives completion genuine weight. Two-player play should be the first choice when possible: these short, focused challenges are built for comparing attempts, celebrating a narrow success, and handing over the controls after a costly mistake.

BMX Trials — screenshot 1
BMX Trials — screenshot 1

Graphics

The side-view format is a sensible fit for BMX Trials’ stunt lineup. It keeps the bike, the course obstacles, and the distance of a jump in a single easy-to-judge plane, which is especially useful for slalom runs, bunny hops, and the Beetle leap.

BMX Trials — screenshot 2
BMX Trials — screenshot 2

Story

BMX Trials does not lean on a character-driven tale; its momentum comes from the order of the events. Clearing one cycling test to unlock the next gives the session a modest but effective sense of forward motion.

Each discipline supplies its own miniature premise. One moment you are trying to post speed in a 200m race; the next, you are holding a wheelie or trying to carry a jump over an obstacle. That quick shift is enough to make the sequence feel like a small BMX trials meet rather than a single isolated minigame.

The closest thing to a payoff is reaching the later challenges after earning your way through the earlier ones. It is a simple structure, but it suits a game whose drama is found in whether you can make the next attempt count.

Overall Experience

BMX Trials is a compact, tough-minded sports game that understands the pleasure of a clean, obvious objective. You are never far from another attempt, and the changing event types keep that retry loop from becoming completely monotonous. Its strongest quality is its clarity: every stunt asks a question, and your performance answers it immediately.

The downside is equally clear. Mandatory progression means one awkward event can halt the whole run, and there are only six challenges to work through. If you need a long campaign or lots of variation beyond its central stunt tests, this will feel slight.

But for a quick dose of Commodore 64 competition, BMX Trials has a sturdy hook. Give it a chance if you enjoy mastering short arcade events, shaving errors out of repeated attempts, and turning a one-or-two-player game into a friendly argument over who really has the better timing. The payoff is modest, yet satisfying: eventually, the stunt that kept rejecting you becomes the one you finally clear.

Retro Replay Score

7.1/10

Additional information

Publisher

Developer

Genre

, , ,

Year

Retro Replay Score

7.1

Reviews

There are no reviews yet.

Be the first to review “BMX Trials”

Your email address will not be published. Required fields are marked *