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Retro Game Database · TurboGrafx CD

Quiz Marugoto the World 2: Time Machine ni Onegai!

Retro Game Database · TurboGrafx CD

Quiz Marugoto the World 2: Time Machine ni Onegai!

Quiz Marugoto the World 2 starts with a wonderfully strange promise: jump through history, answer trivia, and make famous moments happen. Its best trick is refusing to stay in one TV-style quiz-show lane. A time-travel quiz, a dungeon-crawling spoof, and a multiplayer puzzle mode give it more personality than a straightforward question-and-answer disc.

That variety does not always make the questions feel more meaningful. In Time Machine mode, your answer may cause Newton’s apple to fall or the Red Sea to part, even when the trivia has little to do with the event. Still, if you enjoy offbeat Japanese quiz games and can accept that deliberately loose connection, there is a charmingly unpredictable collection here.

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Retro Replay Review

Gameplay

The first hour has a pleasingly chaotic energy because Quiz Marugoto the World 2 keeps changing the wrapper around its questions. Time Machine mode sends you across different periods of history, where correct answers trigger well-known events. It is a smart way to make a trivia round feel like it has momentum: you are not merely clearing a list of prompts, but pushing the game toward another historical tableau.

The catch is that the answers often have no meaningful relationship to the event they unlock. That can be funny—there is an inherently silly thrill in answering unrelated trivia and watching it somehow lead to Newton’s apple or a clash from the Three Kingdoms era—but it also weakens the educational hook. Do not come in expecting a history quiz that tests the context of each stop. Think of history as the stage dressing for a broad general-knowledge game.

Megaten Quest is the more mischievous detour. Despite the name, it is not a Megami Tensei quiz. Instead, it imitates a first-person dungeon crawler, with random enemies appearing to challenge you with a set number of questions on assorted subjects. The joke works because it turns quiz pressure into an encounter structure, though random appearances can make success feel less tidy than a carefully paced quiz board.

The third mode shifts toward multiplayer, where correct answers lead to puzzle solutions. That is the mode most likely to get a room involved, since every response can matter beyond simply accumulating correct answers. Across all three modes, the round-wide timer is a major part of the tension. You are managing the clock across the whole session rather than getting a fresh countdown for every prompt, so hesitation has a real cost.

Quiz Marugoto the World 2: Time Machine ni Onegai! — screenshot 1
Quiz Marugoto the World 2: Time Machine ni Onegai! — screenshot 1

Graphics

The game’s imagery revolves around historical stops and the first-person dungeon-crawler imitation of Megaten Quest. The most memorable pictures are the deliberately disparate ones: biblical spectacle, Three Kingdoms conflict, and Newton beneath a falling apple, all pressed into service as quiz-game rewards rather than as a coherent historical drama.

Quiz Marugoto the World 2: Time Machine ni Onegai! — screenshot 2
Quiz Marugoto the World 2: Time Machine ni Onegai! — screenshot 2

Story

Time Machine ni Onegai! uses time travel as a playful framework, not as a serious historical narrative. You move between eras and trigger famous events, but the real throughline is the joke that practically any piece of trivia can become the key to history.

That looseness is both the game’s charm and its limitation. A question that does not relate to the event it causes can make each transition feel wonderfully absurd, yet it prevents the historical material from building much narrative weight. The game wants you to enjoy the leap from answer to consequence, not ponder why that consequence follows.

Megaten Quest and the multiplayer puzzle mode pull even further away from a central tale. Rather than deepening the time-travel thread, they treat it as one entertaining format among several. If you need a connected adventure, this scattered structure will leave you cold; if you enjoy a quiz compilation with unusual thematic costumes, it gives the disc welcome variety.

Overall Experience

This is an easy game to recommend on personality, with a harder recommendation on focus. Atlus takes a quiz-game foundation and dresses it in time travel, dungeon encounters, and puzzle-solving instead of committing to a single game-show format. That makes every mode feel like a different argument for why answering trivia should be more dramatic than it usually is.

The whole-round time limit is where the design earns its stakes. It keeps you from treating every question as an isolated puzzle and makes quick recall valuable, especially when the game asks you to clear multiple questions or turn answers into puzzle progress. Frustration can set in when a difficult prompt eats too much of the shared clock, but that pressure is more engaging than a sequence of consequence-free guesses.

Give it a chance if you like vintage trivia games that are willing to be weird, especially if you have company for the multiplayer-oriented mode. Skip it if you want historical questions tied closely to historical events, or a dungeon crawler that is more than a quiz-themed imitation. Its payoff is not depth in any one mode; it is the oddball pleasure of seeing how many directions a quiz game can bend before it breaks.

Retro Replay Score

7.2/10

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Retro Replay Score

7.2

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