Skip to content
Retro Game Database · Windows

Tom Clancy’s Splinter Cell: Conviction (Limited Collector’s Edition)

Retro Game Database · Windows

Tom Clancy’s Splinter Cell: Conviction (Limited Collector’s Edition)

Tom Clancy’s Splinter Cell: Conviction (Limited Collector’s Edition) packages the main game with physical and in-game additions for Windows and Xbox 360. Ubisoft Entertainment SA released the Xbox 360 edition on 15 April 2010, followed by the Windows edition on 29 April 2010.

Its contents include an exclusive Sam Fisher statue, the original soundtrack by Kaveh Cohen and Michael Nielsen, Infiltration Mode, the Shadow Armor playable skin, and early access to the SC300, SR2, and MP5 weapons. Infiltration Mode challenges players to eliminate every hostile in a mission area without being detected.

Platforms: ,

Retro Replay Review

Gameplay

The Limited Collector’s Edition identifies its clearest additional gameplay offering as Infiltration Mode. Its stated objective is precise: eliminate all hostiles in the mission area while remaining undetected.

That condition places stealth at the center of the mode’s challenge. Rather than simply adding a cosmetic item, the edition presents an extra scenario with a defined no-detection requirement.

The package also grants early access to three weapons: the SC300, SR2, and MP5. The supplied details name these weapons but do not describe their individual handling, roles, or availability outside this edition.

Graphics

The supplied information does not provide technical or visual-detail descriptions for either the Windows or Xbox 360 version. As a result, this edition cannot be assessed here for resolution, performance, environments, animation, or presentation quality.

One visual extra is explicitly included: the Shadow Armor playable skin. This establishes an alternate player appearance, though no description of its design or any gameplay effect is provided.

The Limited Collector’s Edition also contains an exclusive Sam Fisher statue. As a physical extra, it expands the package’s collectible appeal rather than supplying information about the game’s on-screen graphics.

Story

This edition is built around Tom Clancy’s Splinter Cell: Conviction, but the supplied material does not summarize the game’s narrative. No plot events, settings, supporting characters, or dramatic themes are specified.

Sam Fisher is named through the included statue, yet the reference material does not state his role in the story. It would therefore be inappropriate to infer narrative details from the collector’s item alone.

None of the listed additions is described as story content. Infiltration Mode, the Shadow Armor skin, and early weapon access are presented as extras, while the soundtrack and statue are package components.

Overall Experience

This is a collector-focused release for Windows and Xbox 360, combining the main game with both physical and digital additions. Its value proposition is defined by a statue, an original soundtrack, a playable skin, weapon access, and a dedicated stealth-oriented mode.

The soundtrack is credited to Kaveh Cohen and Michael Nielsen. Alongside the Sam Fisher statue, it gives the edition items intended for audiences interested in more than the base game alone.

For additional contemporary perspective on the underlying game, Engadget published a review of Splinter Cell: Conviction. The supplied edition details themselves chiefly distinguish this release through its included content rather than through separate platform-specific changes.

Retro Replay Score

7/10

Additional information

Publisher

Genre

, ,

Year

Retro Replay Score

7

Reviews

There are no reviews yet.

Be the first to review “Tom Clancy’s Splinter Cell: Conviction (Limited Collector’s Edition)”

Your email address will not be published. Required fields are marked *