Dolphin Git 2509-371 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce hardware, offering extra features beyond the original consoles, with partial Wii support. Recent updates include improvements for thread safety, removal of a non-thread-safe duplicate function, and enhancements to file handling with the new DirectIOFile class. Additionally, changes were made to JitArm64 for better performance in certain operations. Downloads are available for both x64 and Android platforms, with source code provided.
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Dolphin Git 2509-371 has been compiled. This version represents the current development branch of the Dolphin Project. Dolphin is the first emulator for the Gamecube capable of running commercial titles! It serves as a Gamecube, Wii, and Triforce (the arcade system based on the Gamecube) emulator that provides numerous additional features and functionalities absent in the original hardware. Partial Wii support is included, and it can play the majority of Gamecube games.
Dolphin Git Changelog:
* Merged pull request #14052 from jordan-woyak/DirectIOFile
* Common/IOFile: Removed the `Duplicate` function due to shared read/write positions making them unsafe for threading.
* DiscIO: Updated all BlobReader implementations to utilize DirectIOFile, ensuring CopyReader functionality is thread-safe.
* Common/BitUtils: Introduced overloads of AsU8Span/AsWritableU8Span for converting contiguous ranges.
* Common: Added a DirectIOFile class for entirely thread-safe copying.
* Merged pull request #13875 from JosJuice/jitarm64-orr-base-without-mirror
* JitArm64: Implemented early exit in MOVI2RImpl’s ORR loop.
* JitArm64: Included the missing ORR pattern in MOVI2RImpl.
Download:
:Dolphin Git 2509-371 x64
Download:
:Dolphin Git 2509-371 Android
Source: Here
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